Do things that replace a skill check with a check of different skill based on a different attribute count?
Sly Draw (Adventurer's Armor, feat) Sleight of Hand in place of Bluff to feint when you draw a light weapon.
Orator (ACG, feat): Replace Diplomacy or Bluff check (limited uses) with Linguistics check.
Esoteric Linguistics (ACG, feat): Replace UMD check to use scroll with Lingusitics check.
Applied Engineering (ACO, Investigator Talent): Replace strength check to break an object or Perception check to locate hidden door/compartment with Knowledge: Engineering (requires extra action)
Herb Witch (Heroes of the Wild, Witch Archetype): Use Profession (Herbalist) in place of Craft (Alchemy)
Versatile Performance (CRB, Bard 2/6/10/14/18): Replace Acrobatics, Fly, and/or Sense Motive (plus some charisma based skills) with Perform check.
Versatile Performance (ACG, Skald 2/7/12/17): Replace Sense Motive (plus some charisma based skills) with Perform check
Expanded Versatility (Blood of the Beast, replace non-first Versatile Performance): Replace escape artist or sense motive check (plus some charisma based skills) with Perform check
Dance of Disorienting Shadows (Blood of Shadows, Advanced Rogue talent): Use Perform (Dance) check in place of combat maneuver check for reposition.
Pageant of the Peacock (Dragonslayer's Companion, Masterpiece): Replace any intelligence based skill check with a Bluff check (requires extra action, limited uses per day).
There's some others that change a skill to a different skilled based on the same attribute (mostly social skill for social skill), which could be combined with Bruising Intellect/Clever Wordplay but are so impractical at that to not really be worth noting.