Author Topic: Hyperdriven Cantina (OOC Thread)  (Read 54287 times)

Offline Melblen_Cairn

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Re: Hyperdriven Cantina (OOC Thread)
« Reply #100 on: April 13, 2012, 09:55:44 PM »
Grrr, both kids and the wife are sick. Been a busy night. I will get a post up for both tomorrow morning. Sorry for the delays.
Wisdom has two parts; having a lot to say, and not saying it.

Offline Shadowhunter

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Re: Hyperdriven Cantina (OOC Thread)
« Reply #101 on: April 14, 2012, 09:10:08 AM »
Don't worry about it  ^_ ^

Offline McPoyo

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Re: Hyperdriven Cantina (OOC Thread)
« Reply #102 on: April 14, 2012, 09:24:48 AM »
Don't worry, I've been swamped with work and my wife being ill, too. We'll still be here when it gets resolved.

Offline archangel.arcanis

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Re: Hyperdriven Cantina (OOC Thread)
« Reply #103 on: April 14, 2012, 10:14:21 AM »
I'm definitely no one to be throwing stones about life getting in the way of gaming.  ;)

Just take care of what you need to.

Offline Shadowhunter

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Re: Hyperdriven Cantina (OOC Thread)
« Reply #104 on: April 15, 2012, 10:02:26 AM »
I figure I ought to refrain from posting until LordBlades posts Kels actions.

Offline Melblen_Cairn

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Re: Hyperdriven Cantina (OOC Thread)
« Reply #105 on: April 16, 2012, 11:50:01 AM »
I am too, I want to know who he is going to shoot at before I move anyone else to avoid confusion.
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Offline McPoyo

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Re: Hyperdriven Cantina (OOC Thread)
« Reply #106 on: April 16, 2012, 12:53:40 PM »
Lol, screaming child!

Offline Melblen_Cairn

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Re: Hyperdriven Cantina (OOC Thread)
« Reply #107 on: April 16, 2012, 01:02:47 PM »
OMG, I pulled this from my own experiences. The worst screaming child incident I had was when my Nephew was 1 1/2 and we flew from Florida back home and he screamed the entire 3 hours from boarding the plane to getting into the car. A real test of any ones patience. Lets see how it tests our calm Jedi's  :lmao
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Offline Shadowhunter

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Re: Hyperdriven Cantina (OOC Thread)
« Reply #108 on: April 19, 2012, 11:29:56 AM »
Yay for Force Points :D

Offline Melblen_Cairn

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Re: Hyperdriven Cantina (OOC Thread)
« Reply #109 on: April 25, 2012, 08:33:27 AM »
Anyone have questions, or waiting on anything at the moment?

I am holding until after Silten's action because it could have a pretty big impact on the battlefield.
Wisdom has two parts; having a lot to say, and not saying it.

Offline McPoyo

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Re: Hyperdriven Cantina (OOC Thread)
« Reply #110 on: April 25, 2012, 05:34:12 PM »
I'm waiting for it to be my turn, because I'm last.

Offline Nanshork

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Re: Hyperdriven Cantina (OOC Thread)
« Reply #111 on: April 25, 2012, 06:02:47 PM »
Silten asked an OOC question, once I find out the answer I know what I'll do.

Offline Melblen_Cairn

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Re: Hyperdriven Cantina (OOC Thread)
« Reply #112 on: April 25, 2012, 07:20:10 PM »
I see that and I don't want to ruin a good surprise but I am sure Silten would know this would happen. The answer is.....
(click to show/hide)
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Offline Nanshork

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Re: Hyperdriven Cantina (OOC Thread)
« Reply #113 on: April 25, 2012, 07:45:34 PM »
.....omg, how many things can I disable in a turn?  I have the best plan ever!

Offline Melblen_Cairn

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Re: Hyperdriven Cantina (OOC Thread)
« Reply #114 on: April 25, 2012, 08:55:34 PM »
PM me with the plan and we can work something out.
Wisdom has two parts; having a lot to say, and not saying it.

Offline Nanshork

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Re: Hyperdriven Cantina (OOC Thread)
« Reply #115 on: April 26, 2012, 09:54:37 AM »
Silten has acted.  :)

Offline McPoyo

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Re: Hyperdriven Cantina (OOC Thread)
« Reply #116 on: April 27, 2012, 07:26:52 AM »
Does that make it my turn, or are there other NPCs still to go before me?

Offline Melblen_Cairn

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Re: Hyperdriven Cantina (OOC Thread)
« Reply #117 on: April 27, 2012, 08:29:31 AM »
well, everyone is going before Rald hehe. If the action your taking isn't going to be based off what the other NPCs do then you can post it out of order. I will be getting the other NPCs actions up tonight.
Wisdom has two parts; having a lot to say, and not saying it.

Offline McPoyo

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Re: Hyperdriven Cantina (OOC Thread)
« Reply #118 on: April 27, 2012, 08:41:21 AM »
It might, I just can't track which NPCs have acted yet :)

Offline Melblen_Cairn

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Re: Hyperdriven Cantina (OOC Thread)
« Reply #119 on: April 27, 2012, 07:07:31 PM »
We have been going mostly in order of the initiative so far. I had hoped naming each NPC would help a bit rather than always using thug 1, thug 2, ect. Plus there are some NPCs no one sees yet becuase they are still out of sight in the shadowy illumination and behind crates. Once they fire you may have a chance to spot them.

Plus things are about to get really fun with what Nan's gonna have Silten do   :smirk
Wisdom has two parts; having a lot to say, and not saying it.