...Nethereworld Gardener feat, the youkai-forged blades become in-built weapons of your Nano armorQuestion: Does this mean that two of the mecha's pre-existing in-built weapons are considered to be youkai-forged blades or are they new in-built weapons? If they are new ones, how do we determine what they are since the youkai-forged blades can be any weapon with which you are proficient. Moon Vanguard is proficient with any weapon gained from the class, so it could technically be anything.
-It adds to the mecha's in-built weapons.
-Netherworld Gardener demands you to be proficient with the weapons before choosing them, so Moon Vanguard's clause doesn't work there.
How much would I have to pay for a communication app to speak with everyone and everything that can send/receive data via radio/satellite/other frequency, the equivalent of a personal computer to which I can connect with the Protectora XVI and the android organization database and maybe some form of internet when signal disturbances aren't being a problem.
If such a device existed, the Government and every other known faction would probably start wars for its control. If it fitted inside a mecha, it would be a massive bonus.
As it stands, communication between planets is a bitch, in particular between diferent systems. That's the reason why colony ships get lost and there's no such thing as a true interplanetary empire. There's no reliable way of trading data trough the great expanses of space. Information networks are usually limited to each planet or space station, sometimes shared among a system, never beyond that.
For 56 000 meseta, you can buy yourself a portable device able to send messages
every 10 minutes, but it can still randomly jam when trying to communicate between planets, with chance of sucess quickly decreasing the farther away the sender and receiver's orders are in space.
I'd also be interested in acquiring a connection device to connect to computers that could be found to operate them without an available/operational interactive panel.
Now that's the exact opposite. Adaptator drives come at the cheap price of just 50 meseta to allow you to interact with technology and are a staple among explorers, Hunters, military and anybody who expects to find strange tech.
Notice however that just because you operate them, doesn't means you can understand them. Skill checks may be needed to get most of mysterious computers.
Maybe also some kind of recharge plug to connect to my android/nanoarmor that could transfer energy to a mecha, if that's even possible.
That kind of devices only exists in industrial versions, usually fitted inside ships.
I'm not looking to put levels into monster classes (unless they advance wizard casting and synergize well with illusionists). I'm mostly going for Monster Hybrid, the feat. Ethergaunts
I'm still working on my followers, I do know my highest is a WF Arty posing as my mechanic.
Ah, yeah, I had noticed the artificer cohorts of yours, which reminds me of a somewhat situational houserule of mine.
If you take any equipment owned/crafted by your followers/cohorts/whatever, they'll riot and you won't get any replacements.
Also, keep in mind that if you feel bad for the mooks, remember that the Death Star supposedly crewed on the upwards of a couple million people, and the Rebels blew it up without so much as giving them a hail and suggesting they evacuate. Soldiers are an expendable lot. And in the eyes of the folk who are commissioning our team, so are we.
Actually, the Hunter's Guild does have a life-insurance program where they'll offer good rewards should you find the remains of other hunters and bring them back to civilization, whereas the Guild itself will pay for the cloning of their minds and bodies.
Chances that you'll get loss of memory, trauma, brainwashing, or simply "waking up" centuries after kicking the bucket have been reduced to whole new low levels thanks to recent advances on technology as well! Hunter's Guild still refuses to disclose the exact numbers, and doesn't comment on the ocasional band of bloodthirsty raiders or space pirates that pops up and looks just like certain Hunters.
I haven't really mentioned this up to now, but I would like my character's mecha (that's Aden's Huckbein Boxer) to have had its built in weapons removed for character reasons. Is it possible to do that and would it affect the stats of the mecha besides not having the weapons anymore?
If you really want you can have the in-built weapons removed, but you won't gain anything from it.