A gunshot echoed.
Sargeant Antares held his smoking pistol back down to face level, briefly blew at the muzzle, and holstered his sidearm.
Then he motioned as if clearing his throat - a dramatic emphasis since he doesn't actually NEED to clear his throat.
"This discussion is leading us nowhere fast. For one thing, our ACTUAL knowledge of the situation is limited. We know there are biomonsters about, and we know they're a threat, but we don't know how many there are, whether they have any tactics of their own as a group, or even if they have self-preservation instincts.
Our ability to coordinate as a group is going to be key to the success of this operation. To this end, we need to keep our heads cool and support each other - not bemoan our flaws. If any single one of us could do this on their own, we wouldn't be here as a group, would we?"
The sargeant then grasped a nearby branch from a tree and scrawled a rough map on the dirt.
"This is our position. The plant is located here. No matter what way we pick to get there, our one certainty is that the closer to the plant, the more biomonsters there will actually be since it is their source. We don't know whether it is producing creatures for the purpose of defense for reasons we ignore, such as the work of a hacker, or if it has been automated to do so, but I believe the safest approach is to presume the enemy has the ability to organize itself. It might not, however, have the ability to communicate. This is something we must make certain before all.
If we rush in, we risk having our escape route cut off, and we ARE the reinforcements so we cannot expect to be bailed out. But if we take our time, we risk entering a battle of attrition, which we are ill-equipped to win.
It thus becomes a matter of whether the enemy is able to coordinate on an intelligent level. If whatever is behind the plant's malfunction is capable of coordinating the biomonsters already produced, we need to establish a perimeter before heading in - cut it off from any reinforcements it might have out and about. But if it doesn't, it is to our advantage to strike hard and fast and leave mop-up for later.
I believe our first order of business is to locate a potential scout. We bait it, kill it - preferrably without revealing the entirety of our forces - and see if it gets replaced. Based on that, we decide our approach.
I am primarily a melee combatant. My job is to attack and kill. I can provide some degree of defense, but I admit I am at my best when used for offense instead of defense."