Jester's Realm / Re: New Campaign Thread: Chickens on Cocaine« on: June 04, 2023, 06:21:37 PM »
Ashgar swoops over and smacks it.
Punch 1 Attack 1d20+8 : 1 + 8, total 9
Punch 1 Damage 1d6+6 : 2 + 6, total 8
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The immortality guide is specifically about protecting yourself from dying of old age though.I'm not seeing how this is in contradiction with what I'm saying. I'm saying that something that (only) prevents you from dying of old age isn't the sort of thing that warrants KK/Taltamir's suggested extreme security measures.
If you don't have anyone trying to kill you, keeping the LZs in your manor is safe enough.
If someone is trying to kill you, there don't seem to be any plausible scenarios in which super-hiding the LZs helps very much. If you're stronger than them, then when they break in and your various "hey, somebody's breaking into my manor" alerts go off, you can just teleport back (LZs require 5th-level spells to create) and deal with them. If they're stronger than you, then they can just assassinate you without bothering with attacking your manor (or finding the super-hidden LZs if you did that), since the LZs don't stop you being killed and killing the LZs won't kill you in any sort of useful timeframe.
That last one (someone trying to kill you who's stronger than you) is the reason that super-hiding a phylactery is actually worthwhile, because the phylactery does stop you from being killed.
It has been a while but I took all your advice to heart and started the game for the fourth time! I was able to beat it! It wasn't easy, it was more of a rough love but I did it and now I am eyeing The Path of Righteous. Thank you guys for your helpI never did finish it. I was pretty far in, I think (was crowned Queen, hit level 17 IIRC) and ultimately got bored and quit. (Unless that is considered the finish... I guess maybe there might not be a discrete end point?)