Force mantle aura now more explicit about applying to everything. Light and Darkness mantle aura now also boosts Hide and Spot checks. The Planes mantle aura increased to 10 feet/bonus (instead of 5), and now addresses line of sight, line of effect, and teleporting into impassable spaces.
Still working on a good wording for Consumption (mantle) and Bloodlust (major) auras to work well with spells and powers and stuff.
I want to do a pass on the Marshal's auras, too. They're in a similar boat to the Divine Mind's auras. I'm pretty sure the Dragon Shaman is A-okay, though (aside from one or two auras that are carbon copies of other classes' auras). Ditto for the Paladin (nothing jumps out at me as an obvious issue), although I'm waffling a bit about maybe making Perseverance and Wrath work with give acid and sonic, too (it's a conceptual holdover from Diablo 2's Paladin, from which many of the auras were developed).
Resolve also looks good. I like the "forcibly moved" addition, but does that also apply to spells? What if someone casts that spell that's the offensive version of benign transposition for example? (This applies to all other auras that have this language. I'm tired, it makes my brain go in new and interesting directions.)
To spells? Yes. If you were hit by an Explosive Spell metamagicked Fireball, for example, you would get a bonus on your save.
Against teleportation? Not sure. Teleportation has always been a bit iffy on whether or not it's movement or something else (case in point, the numerous discussions and rulings about its interaction with Skirmish). I might come back to it once it's not late at night.
Natural World could probably use a small boost.
Any ideas? Don't know if it matters, but that's one aura effect that's in use by all 4 of the classes.
Having spell and power resistance as two separate auras could be combined, especially since default is that SR applies to powers and PR applies to spells.
I don't see quite the same need for it as you do, but neither am I averse to it. If you have any ideas for Magic or Mental Power auras, I can work that in and shift the SR/PR onto the other one. This late at night, I certainly don't have any.