The Mortalbane feat can be found in BOVD, pg 49. It says
MORTALBANE [GENERAL]
The creature can make a spell-like ability particularly deadly to mortals.
Benefit: A mortalbane ability is a damaging spell-like ability that deals 2d6 points of additional damage when used against living nonoutsiders, but only half damage (rounded down) against outsiders, undead, and constructs. For example, if a mortalbane cone of cold from a gelugon would normally deal 45 points of damage, it actually deals 45 + 2d6 points of damage to a humanoid, but only 22 points of damage to a night hag. Creatures immune to cold—regardless of their type—still
take no damage from a mortalbane cone of cold.
Mortalbane can be applied to each of a creature’s spell-like abilities five times per day, though the feat does not allow the creature to exceed its normal usage limit for any ability. Thus, if a gelugon chooses to apply Mortalbane to its cone of cold ability, it can use a mortalbane cone of cold up to five
times that day. Thereafter, it could use its cone of cold ability again normally (since it can use cone of cold at will).
Special: This feat can be taken multiple times. Each time it is taken, the creature can apply it to each of its spell-like abilities five additional times per day.
A warlock's invocations are spell-like abilities, not spells.
Q1: Will this add +2d6 to each eldritch blast? That is, up to 5/day.
Q2: How does this combine with Chilling Tentacles?
- no extra damage
- +2d6 to the cold effect (making it 4d6), add nothing to grapple damage
- add +2d6 to ONLY ONE grapple damage (making it 3d6+4), nothing to other grapple attacks, and nothing to the cold damage
- add +2d6 to ALL grapple attacks, nothing to the cold damage
- add +2d6 to ALL grapple attacks, AND add +2d6 to the cold effect
Q3: If I take the feat only once, do I get to add the +2d6 to 5 eldritch blasts AND 5 chilling tentacles, or is it just a combination of 5?