If Rabbit were a true pirate, then the captain provoking all those AOO's is a risk that Rabbit would be willing to take.
As it is, he's not, so the question becomes Abandon a Teammate in Obvious Danger or Stand and Fight...
Depends on this:
Sorry for missing this earlier
C) Since these Goron Bombs are fragile enough to go off in my "mouth" (really want to get the Kirby game bombs), does that mean that the impact from hitting the ground / ice from being dropped will set them off? I'd assume that it would auto-scatter, as I couldn't even have a chance of making the roll to hit (heck, If typical sight range is set by taking 10 on Spot, then I can only barely see them at this point, of course, this means I doubt they can see me anymore either.)
For the bombs to explode first you have to light the fuse (part of the action of throwing them). If you put a lighted bomb inside your mouth and then activate air gun, it explodes. If you drop an unlighted bomb, it doesn't explode (unless you throw into something like a fire).
You can light a bomb and throw it to a specific ground section (again, AC 5) as a standard action, and if you miss, they'll scatter as a regular splash weapon and end up hiting something. I'll let you also light a bomb and drop it directly below you as a move action.
Can I: move to M27, which is the furthest I can move in one action, then toss a bomb into the air over O21, to let it drop down onto the BBEG?
This would obviously trigger the scatter one way or another, but it would drop big'n'nasty into the drink making him have to take a move to climb back out, but no AoO's for the time being.
If I can do this.
Also, just how bloody and beaten is Zax? Cause methinks he's likely in dire straits too.
I can do my best to cover a tactical rallying (run like hell). But I can only drop so many into the drink per round.