**EXPONENTIAL**

Exponential is an Inherited Template that can be applied to any Animal.

Size and Type: Unchanged.

**Hit Dice:** Unchanged.

**Speed:** Unchanged.

**Armor Class:** Unchanged.

**Attacks:** Unchanged.

**Damage:** Unchanged.

**Special Attacks:** Retains all Special Attacks of the Base Creature and Gains the following:

Exponential Growth (Su): If a creature with the Exponential Template engages in combat, it becomes significantly more powerful with each passing round, beginning on the second round. I gains the following each round (maxing out at round 4):

Round 2: Gains a +2 untyped bonus on attack rolls, saves, and skill checks. Gains a +2 Dodge Bonus to AC and Initiative Checks, and base land speed increases by +10 Ft. It also gains one additional Primary Natural attack when making an attack or full attack. It also gains 5 temporary hp.

Round 3: Gains a +4 untyped bonus on attack rolls, saves, and skill checks. Gains a +4 Dodge Bonus to AC and Initiative Checks, and base land speed increases by +20 Ft. It also gains two additional Primary Natural attacks when making an attack or full attack. It also gains 10 temporary hp.

Round 4: Gains a +6 untyped bonus on attack rolls, saves, and skill checks. Gains a +6 Dodge Bonus to AC and Initiative Checks, and base land speed increases by +30 Ft. It also gains three additional Primary Natural attacks when making an attack or full attack. It also gains 15 temporary hp.

**Special Qualities:** Retains all Special Attacks of the Base Creature.

**Saves:** Unchanged.

**Abilities:** Unchanged.

**Skills:** Unchanged.

**Feats:** Unchanged.

**Environment:** Unchanged.

**Organization:** Unchanged, usually Solitary

**Challenge Rating:** Exact CR depends on what round the Exponential Creature is killed in. In the 1st round it's ++0. In the 2nd round it's +1. In the 3rd round it's +2. In the 4th round it's +3.

**Treasure:** Unchanged.

**Alignment:** Unchanged.

**Advancement:** Unchanged.

**Level Adjustment: **---

Example of creature using template here:

**Exponential Bear** Brown Bear with Exponential Template. (Round 1)

Large Animal

**Hit Dice:** 6d8+24 (51 hp)

**Initiative:** +1

**Speed:** 40 ft. (8 squares)

**Armor Class:** 15 (-1 Size, +1 Dex, +5 Natural), touch 10, flat-footed 14

**Base Attack/Grapple:** +4/+16

**Attack:** Claw +11 melee (1d8+8)

**Full Attack:** 2 Claws +11 melee (1d8+8) and 1 Bite +6 melee (2d6+4)

**Space/Reach:** 10 ft./5 ft.

**Special Attacks:** Improved Grab

**Special Qualities:** Low-light Vision, Scent

**Saves:** Fort +9, Ref +6, Will +3

**Abilities:** Str 27, Dex 13, Con 19, Int 2, Wis 12, Cha 6

**Skills:** Listen +4, Spot +7, Swim +12

**Feats:** Endurance, Run, Track

**Environment:** Cold Forests

**Organization:** Solitary

**Challenge Rating:** 4

**Treasure:** None

**Alignment:** Usually Neutral

**Advancement:** 7-10 HD (Large)

**Level Adjustment:** ---

**Exponential Bear** Brown Bear with Exponential Template. (Round 2)

**Hit Dice:** 6d8+24 (56 hp)

**Initiative:** +3

**Speed:** 50 ft. (10 squares)

**Armor Class:** 17 (-1 Size, +1 Dex, +2 Dodge, +5 Natural), touch 12, flat-footed 14

**Base Attack/Grapple:** +4/+18

**Attack:** 2 Claws +13 melee (1d8+8)

**Full Attack:** 3 Claws +13 melee (1d8+8) and 1 Bite +8 melee (2d6+4)

**Saves:** Fort +11, Ref +8, Will +5

**Skills:** Listen +6, Spot +9, Swim +14

**Challenge Rating:** 5

**Exponential Bear** Brown Bear with Exponential Template. (Round 3)

**Hit Dice:** 6d8+24 (61 hp)

**Initiative:** +5

**Speed:** 60 ft. (12 squares)

**Armor Class:** 19 (-1 Size, +1 Dex, +4 Dodge, +5 Natural), touch 14, flat-footed 14

**Base Attack/Grapple:** +4/+20

**Attack:** 3 Claws +15 melee (1d8+8)

**Full Attack:** 4 Claws +15 melee (1d8+8) and 1 Bite +10 melee (2d6+4)

**Saves:** Fort +13, Ref +10, Will +7

**Skills:** Listen +8, Spot +11, Swim +16

**Challenge Rating:** 6

**Exponential Bear** Brown Bear with Exponential Template. (Round 4)

**Hit Dice:** 6d8+24 (66 hp)

**Initiative:** +7

**Speed:** 70 ft. (14 squares)

**Armor Class:** 21 (-1 Size, +1 Dex, +6 Dodge, +5 Natural), touch 16, flat-footed 14

**Base Attack/Grapple:** +4/+22

**Attack:** 4 Claws +17 melee (1d8+8)

**Full Attack:** 5 Claws +17 melee (1d8+8) and 1 Bite +12 melee (2d6+4)

**Saves:** Fort +15, Ref +12, Will +9

**Skills:** Listen +10, Spot +13, Swim +18

**Challenge Rating:** 7