Author Topic: Chapter 1: A New Beginning  (Read 129747 times)

Offline RobbyPants

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Re: Chapter 1: A New Beginning
« Reply #220 on: December 17, 2016, 07:48:15 AM »
I forgot to mention a five-foot step. If there's space, she'll do that first. If not, she'll fire point-blank, because she is not very good at melee. That, and she'd have to draw a knife, or pistol-whip it with a very fancy pistol.
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Offline bhu

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Re: Chapter 1: A New Beginning
« Reply #221 on: December 17, 2016, 03:55:06 PM »
Round 2

17 Philly Constable whose name I have somehow forgotten
16 Sol, Guard 1, Guard 2
13 Critters 1, 2, 3 (dead), 4, 5 (down 10)
8 Robby

Constable aims his hatchet
Rolled 1d20+1 : 4 + 1, total 5


Guards do same
Rolled 1d20+1 : 4 + 1, total 5

Offline bhu

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Re: Chapter 1: A New Beginning
« Reply #222 on: December 17, 2016, 03:55:33 PM »
Rolled 1d20+1 : 5 + 1, total 6
forgot guard 2

Offline bhu

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Re: Chapter 1: A New Beginning
« Reply #223 on: December 17, 2016, 03:56:02 PM »
well that sucked the big one...

Sol you're up

Offline SolEiji

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Re: Chapter 1: A New Beginning
« Reply #224 on: December 30, 2016, 05:15:05 PM »
That miserable aberrant actually struck him, but the damage was glancing.  The sting of impact was ignored as he pushed his attacker off with his boot and tossed aside his firearm in favor for a firm grip on his axe.

"DIE!"

Attack
Rolled 1d20+6 : 12 + 6, total 18


Damage
Rolled 1d8+5 : 1 + 5, total 6


The best way to deal with monsters... is to be the bigger monster.  Lionel would have no mercy for these subhumans.
Mudada.

Offline bhu

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Re: Chapter 1: A New Beginning
« Reply #225 on: December 30, 2016, 06:42:17 PM »
the critters go for it again

on the constable
Rolled 1d20+1 : 9 + 1, total 10


on Sol
Rolled 1d20+1 : 19 + 1, total 20


on guard 2
Rolled 1d20+1 : 4 + 1, total 5


on Robby
Rolled 1d20+1 : 3 + 1, total 4

Offline bhu

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Re: Chapter 1: A New Beginning
« Reply #226 on: December 30, 2016, 06:43:23 PM »
Sol is hit for
Rolled 1d6 : 6, total 6



Robby is up

Offline RobbyPants

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Re: Chapter 1: A New Beginning
« Reply #227 on: January 02, 2017, 08:41:59 PM »
Elizabeth takes a five-foot step back, reloads, and fires:

(+1 if within 30')
Rolled 1d20+3 : 2 + 3, total 5


(+1 if within 30')
Rolled 2d6 : 6, 1, total 7
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Offline bhu

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Re: Chapter 1: A New Beginning
« Reply #228 on: January 03, 2017, 01:39:54 AM »
Alas you miss

The guards and constable fire up their hatchets again

Rolled 1d20+1 : 20 + 1, total 21


Rolled 1d20+1 : 14 + 1, total 15


Rolled 1d20+1 : 15 + 1, total 16

Offline bhu

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Re: Chapter 1: A New Beginning
« Reply #229 on: January 03, 2017, 01:41:39 AM »
critical confirmation for the constable
Rolled 1d20+1 : 5 + 1, total 6


damage
Rolled 1d6+1 : 5 + 1, total 6


Rolled 1d6+1 : 6 + 1, total 7


Rolled 1d6+1 : 5 + 1, total 6



Offline bhu

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Re: Chapter 1: A New Beginning
« Reply #230 on: January 03, 2017, 01:44:05 AM »
17 Philly Constable whose name I have somehow forgotten
16 Sol, Guard 1, Guard 2
13 Critters 1 (down 6), 2 (down 6), 3 (dead), 4 (down 7), 5 (dead)
8 Robby

The guards accompanying you strike true, felling one of the subhumans.  You notice their blood is black and oily.  Sol is at bat again.

Offline SolEiji

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Re: Chapter 1: A New Beginning
« Reply #231 on: January 15, 2017, 10:45:06 AM »
Leonel spits out a bit of blood at the one who attacked him and swung up the back end of the axe to knock him off his balance. 

"Get the... hell... off me!!!"

He pushed forward relentlessly and brought the axe down hard in an overhead swing.

Rolled 1d20+6 : 7 + 6, total 13


Rolled 1d8+5 : 7 + 5, total 12
Mudada.

Offline bhu

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Re: Chapter 1: A New Beginning
« Reply #232 on: January 15, 2017, 06:21:55 PM »
The remaining critters flee as you crush it's skull, robby you get AoO.

Offline RobbyPants

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Re: Chapter 1: A New Beginning
« Reply #233 on: January 16, 2017, 12:20:17 PM »
The remaining critters flee as you crush it's skull, robby you get AoO.
With a ranged weapon? Elizabeth didn't have a melee weapon out.

If so, here are the rolls:

Attack = 1d20+3 (+1 if within 30')
Rolled 1d20+3 : 9 + 3, total 12


Damage = 2d6 (+1 if within 30')
Rolled 2d6 : 5, 3, total 8
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Offline bhu

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Re: Chapter 1: A New Beginning
« Reply #234 on: January 16, 2017, 07:28:24 PM »
Your shot just barely misses.  Are you guys pursuing into the woods or heading for the town church?

Offline RobbyPants

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Re: Chapter 1: A New Beginning
« Reply #235 on: January 17, 2017, 08:56:07 AM »
My vote is for the church, at this time.
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Offline bhu

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Re: Chapter 1: A New Beginning
« Reply #236 on: January 17, 2017, 07:43:23 PM »
Sol?

Offline bhu

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Re: Chapter 1: A New Beginning
« Reply #237 on: January 24, 2017, 09:06:28 PM »
I'll assume he tags along.  The church scene is grim.  Dead things and people are scattered about, and while it looks like the towns folk won, they paid a bit of a cost for it.

Offline RobbyPants

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Re: Chapter 1: A New Beginning
« Reply #238 on: January 25, 2017, 11:11:05 PM »
"If they retreated from here and from us, I'm hoping they're weakened. Is anyone strong enough to come with us? We still need to keep some guards here in town."
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Offline bhu

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Re: Chapter 1: A New Beginning
« Reply #239 on: January 26, 2017, 02:00:50 AM »
there are volunteers but they seem more willing than able.  Most are shaking like leaves in a whirlwind, old, injured or have no combat experience.  How many do you want?