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Messages - Arz

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1
Min/Max 3.x / Re: Full spell list
« on: June 06, 2024, 04:01:03 PM »
   Warning [Forgotten Realms: Player’s Guide to Faerûn 118; Oriental Adventures 118] - (Te subject still loses its Dexterity bonus to AC if immobilized.) = (The

Found another "te"s:
   Stone Walk [Forgotten Realms: Lords of Darkness 189; Forgotten Realms: Magic of Faerûn 124; Forgotten Realms: Player’s Guide to Faerûn 113]

2
Min/Max 3.x / Re: Full spell list
« on: May 18, 2024, 03:38:27 PM »
Yajinden’s Soul Switch has no level.

3
Min/Max 3.x / Re: Full spell list
« on: May 08, 2024, 04:22:54 PM »
Sorry 1 more...

Beastland Ferocity - wrong description from illusion on. Uses beastmask description.

4
Min/Max 3.x / Re: Full spell list
« on: April 09, 2024, 03:44:33 PM »
Actually Summon Weapon is called Summon Warforged Champion in the list and Summon Warforged Champion doesn't exist.

   Leomund’s Spacious Carriage [Cityscape 66]
Enchantment (Compulsion) [Mind-Affecting]
... should be
Conjuration (Creation)

5
Min/Max 3.x / Re: Daily Feats for Everyone
« on: September 23, 2023, 02:49:19 PM »
Personally have neither interest or experience in pathfinder.

So, did I miss any classes with this rider? I trimmed off Legendary Captain since it doesn't quite reach the bar.

6
Min/Max 3.x / Re: Cleric needs direction
« on: September 19, 2023, 03:04:29 PM »
I'd go with the holy warrior feat unless your charisma is awesome. Even knowledge devotion can sometimes be better.

7
Min/Max 3.x / Re: Daily Feats for Everyone
« on: September 19, 2023, 02:54:04 PM »
Most people don't like to play that way, since the downside is a human using alter self risks cascade failure after losing his bonus feat.

Table rules are always table rules.

8
Min/Max 3.x / Re: Daily Feats for Everyone
« on: September 10, 2023, 05:32:46 PM »
Lets call some attention to a special case; Spellscale’s blood quickening. Everyday, they can choose Astilabor (for Eschew Materials) and gain a daily feat via Pact-bound Adept.

Hope my editing helps. Later I'd like to summarize from yours and other threads, if alter self doesn't drive me insane.

9
Min/Max 3.x / Daily Feats for Everyone
« on: September 09, 2023, 04:13:19 PM »
Did you ever feel jealous of the Chameleon and his snazzy daily bonus feat? Well don’t be, they had to take a feat and be of a certain race. That daily bonus feat is worth the cost, so let’s expand this tactic to the warriors and spellcasters.

First step is to pick a class with the following rider tacked onto the description for the bonus feat: "If she already has that feat, she may choose a different one." This was a common sentence in the Miniatures Handbook and shows up in various (prestige) classes and races. I’ve summarized my finds here:

(click to show/hide)
Honorable Mentions: Knight of Veluna(9), Legenday Captain(1)

   Warmage had notably poor editing when copied over from Miniatures Handbook to Complete Arcane. They added the restriction of Metamagic feats and forgot to print Sudden Enlarge. I'd like to ignore this printing if not for the spell list. Original source arguments might give this class some relief, but don’t count on it as Sidestep should also be a fighter feat.

   Two common feats show up quite often, the problematic Focus feats; Skill & Weapon. Each specialty is a separate feat that needs to be duplicated exactly. Weapon Focus has affiliations, classes, feats, and weapons that can loosen these limitations. Skill Focus has no such redemption and is technically useless. In both cases, its worth asking your DM if just the Focus feat is enough.

   Next, we need to acquire the bonus feat on a temporary basis. Everybody can solve this by spending money on items and potions of substitute domain, heroics, and alter self. Others have covered this topic exhaustively, so look over these wonderful resources.

Handbook of the Exotic Practice of Feat Binding
Spells that save you from taking feats or investing skill points
3.5 Forms for Alter Self

(click to show/hide)

   Lastly, lets talk about how to tailor your bonus feats to be more useful. Favored Soul’s ACF eliminates one bonus feat and adds another, leaving the language about choosing another feat intact. This is a helpful little example when one brings in the tactic of the Dark Chaos Shuffle. This allows you to fine tune your class bonus feat to something which has a more easily accessible feat for duplication in your build.

10
Off Topic Fun / Re: give me a prompt and let's see what happens
« on: August 28, 2023, 02:17:12 PM »
Doing a kinda-soulknife call weaponry shtick. So...
1) Wheel layout of psychic weaponry
2) Female gladiator appealing to the crowd

11
Min/Max 3.x / Re: Cleric needs direction
« on: August 28, 2023, 01:55:25 PM »
If big changes are allowed Favored Soul of Helm with a dwarf subrace can grab floating feats with the wintervein affiliation. Enter a prc with a domain and the substitute domain spell for another floating feat. And finally planar touchstone.

12
Min/Max 3.x / Re: Full spell list
« on: August 14, 2023, 12:20:40 PM »
Summon Weapon from Complete Mage is missing from this list.

13
Min/Max 3.x / Re: Questions on Claws of the Beast power
« on: August 14, 2023, 12:17:30 PM »
A] Consensus? No. Does it work? Yes. As an ardent remember to take dominant ideal to apply unlimited empower.

B/C] Custom items that you do not make are the province of your DM.

14
Min/Max 3.x / Favored
« on: July 29, 2023, 03:33:53 PM »
Well, I found this write-up buried on a retired computer and I'll just place it here to see if it has any legs. There are probabaly some missing modifiers.


Favored/Favored in House (City/ECS/D): Firstly these provide Gear, Services, and at least one other trait of the house associated guild at all times. Secondly you can call on free followers, services, and information. Lastly you can borrow money and equipment. The duration of the latter two is by the week which complements the weekly number of favor checks. Only your level and action points can modify the favor check, so be wary of taking on difficult favors.


DC
Compiled Favor Estimate
10Free use of least mark, one day of PC1/CR1,
 +5 on information skill check, +2 on social skill check,
 introduction to guilder, invitation to common event,
 one way fare, common training,
 50gp item, loan of 100gp/level
15Free use of lesser mark, one week of PC1 marked least/PC3/CR3/1d4 of lower,
 +10 on information skill check, +5 on social skill check,
 introduction to master, invitation to popular event,
 two way fare, intense training,
 500gp magic item, loan of 2,500gp magic item
20Free use of greater mark, one week of PC3 marked least/PC5/CR5/1d4 of lower,
 +15 on information skill check, +7 on social skill check,
 introduction to viceroy, invitation to elite event,
 one day charter, elite training,
 2,500gp magic item, loan of 8,500gp magic item
25Free use of one week of PC5 marked lesser/1d4 of lower,
 +20 on information skill check, +10 on social skill check,
 introduction to seneschal, invitation to royal event,
 one week charter, unique training,
 8,500gp magic item, loan of 18,500gp magic item
+5for illegal or dangerous favor
20+require compensatory service of one tier lower

Compiled Favor Estimate
DC 10: Free use of least mark, one day of PC1/CR1, +5 on information skill check, +2 on social skill check, introduction to guilder, invitation to common event, one way fare, common training, 50gp item, loan of 100gp/level
DC 15: Free use of lesser mark, one week of PC1 marked least/PC3/CR3/1d4 of lower, +10 on information skill check, +5 on social skill check, introduction to master, invitation to popular event, two way fare, intense training, 500gp magic item, loan of 2,500gp magic item
DC 20: Free use of greater mark, one week of PC3 marked least/PC5/CR5/1d4 of lower, +15 on information skill check, +7 on social skill check, introduction to viceroy, invitation to elite event, one day charter, elite training, 2,500gp magic item, loan of 8,500gp magic item
DC 25: Free use of one week of PC5 marked lesser/1d4 of lower, +20 on information skill check, +10 on social skill check, introduction to seneschal, invitation to royal event, one week charter, unique training, 8,500gp magic item, loan of 18,500gp magic item
+5 to DC for illegal or dangerous favor.
DC 20 and above favors require compensatory service of one tier lower.

Note on item value: I used the examples of Cannith and Deneith as opposed to the minimalist variety of Jorasco and Sivis. The higher tier numbers could be as much as 90% less depending on whom you ask. Regardless, asking for common disposable items will get you closer to a true value.

Also remember these are limited to the house’s area of influence and the people you have contacted. This means it can take multiple favors to get the service ultimately desired. A broad base of contacts is necessary for rapidity and variety of favors. Asking for the same favor will likely exhaust the supply (DM) until you reinvest (roleplay) the demand.
You might broaden your base of contacts if your campaign uses the contact system detailed in City/DMG2/UA. Also the extra contact feat and Citadel Elite or Master Inquisitive prc increase the number of contacts you have made in addition to joining a guild. All of these additional contacts are not limited to your house/guild and have other uses than just those detailed in the favored in house feat. If you did combine them you should still be restricted to one favor per week regardless of its type.

   DC 15 favors are your bread and butter until you get connections. Once you have built a good reputation you can trade non-monetary services for hard goods and services. By this I mean you can introduce your contacts to royalty, take them along on your adventures, or teach them one of your special techniques. All that roleplaying that didn’t cost you a dime or fervent notation can pay real dividends. Also if that favor was DC 25 you are returned a DC 15 favor in kind from your contact. Truly you are now d’Godfather.

15
Min/Max 3.x / Re: Full spell list
« on: March 28, 2023, 01:26:56 PM »
I'm still looking over the new list and found 2 quirks.

1. Faerun god spells are added to the cleric list. Fine. Should you have added them to all the classes that use the cleric list or does it need further notation? Otherwise favored soul of gond grabs an auril spell.

2. Celebrity Game Tables: The Praemal Campaign. Where the heck did this come from?


16
D&D 3.5 and Pathfinder / Re: updated class tier list?
« on: February 22, 2023, 03:08:17 PM »
Flawed methodology; voting and severe bias. :yuck

17
Min/Max 3.x / Lucky Bear Shirt
« on: September 23, 2022, 05:00:24 PM »
Heppinnberserkr - Is that even the right conjugation? A little norse, please.

   I’ve long had an affection for Action Points but getting around the limits(per round, per level) can be quite frustrating. Unfettered Heroism can certainly bypass the limits but just doesn’t gift you enough AP to be meaningful by itself. Additionally, being a mid-level spell it awaits no (ab)use before ECL7.
   So I turned my sights on Raging Luck and stumbled around for a long time trying to make it cost effective. So I looked at rage stacking for a long time before I found this combo that works best for a barbarian dip. So put on your...

(click to show/hide)

Bear Totem Barbarian + Berserker Strength(ACF) + Involuntary Rage(F) + Raging Luck(F) = 2 AP = class feature
   So roll out of bed and sap yourself for massive (nonlethal)damage and survive multiple times for unlimited usage of a limited set of class features; or grab...

Instantaneous Rage (CW): Berserk for a roll, and let it subside, plus it activates Involuntary Rage without risk. Total anger management. Debatably allows for free action casting of Rage spells.

(click to show/hide)

   In the end this combo works best in replacement of firre eladrins, nightsticks, or divine minions in fueling feats dependent on class features. Being very dense in usage of feats I found it particularly effective in E6 games but in higher level play one shouldn’t shy from Dark Chaos Shuffle. Next lets take a look at the classes this works best for in fast start order.

Cleric – Exchange your domains for feats that you fuel with turn undead supplied by your lucky bear shirt. Later, divine feats and Smite as an ACF. Give Retrieve Spell some consideration along with Charisma becoming another dump stat. Key Spells: Substitute Domain, Visage of the Deity

Bard – Bardic music feats = LYRIC SPELL. Key Spells: Heroics, Mirror Move, Protege, Rage, Unfettered Heroism, Unicorn Heart, Unicorn Horn

Shaman – Same as cleric, except later Stunning Fist as a bonus feat.

Paladin – Smite and bardic music as an ACF. Later, divine and domain feats.

Druid – Wildshape and Rage as an ACF. Wolverine’s Rage and other wild feats become a little more useful. Key Spells: Bone Talisman, Unicorn Heart, Unicorn Horn,  Wolfskin.

Factotum – Divine feats and Greater Rage as a capstone. Key Spells: Heroics, Mirror Move, Rage, Unfettered Heroism, Unicorn Heart, Unicorn Horn.

Monk – Stunning Fist is a feat, not a class feature! So yeah…

Artificer – Can’t use berserk to quicken an infusion, but Spell Storing Item of Bone Talisman, Heroism, Mirror Move, Protege, Rage, Substitute Domain, or Wolfskin.

Honorable Mention: Crusader, Favored Soul, Ranger, Samurai, Sohei, Sorcerer, Soulborn, Spirit Shaman, Wizard.
   These classes are mostly more of the same but especially the ranger gain a lot of notable abilities through ACF(wildshape undead hunter).

   Little Helpers

Unholy Fury (EoE): Smite once per rage to add charisma to attack. Mostly for charisma addicts.
Bear Totem (UA): Free toughness to qualify for Involuntary Rage.

Ettercap Berserker (UE): Better constitution for saves and guarantees you to drop out of berserk. Also helps attain prerequisite constitution for Involuntary Rage.

Mad Foam Rager (PHB2): Permanently sequester one effect at the cost of your immediate(swift) actions with berserker strength.

18
Board Business / Re: Results of today's website maintenance
« on: September 13, 2022, 11:30:24 PM »
All thanks and praise to Nan.

I will rest easily upon SSL and not dwell on ****

19
Handbook Discussion / Re: X Stat to Y Bonus Discussion Thread
« on: September 09, 2022, 04:09:06 PM »
Wisdom breeds caution (Underdark) Wis replaces Con for hp @ 1HD
Mind over body (PGtF) Int/cha replaces Con for hp @ 1HD

...I'd swear there are a few more that change 1st lvl hp but I can't find them.

20
Min/Max 3.x / Re: Know your Blood?
« on: September 09, 2022, 03:41:48 PM »
Noticed a combo here I haven't seen mentioned. Spellscale + Mind over Body (PGtF) = +1hp/day from "learning" metamagic.  :o

Also a spellscale sorceror could use creeping darkness to gain sudden mystery a total number of times = days/level, as a new shadowcaster. Repeat ad naseum.

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