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Messages - Gazzien

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Well, thanks for the warning. I was temped to pick it up, but... ouch. Not after reading that.

Archive / Re: Whispers of War
« on: December 18, 2015, 10:44:28 PM »
"I believe we should." Sadhbh says, turning to the door. "I'm concerned for his health."

Archive / Re: Sounds in the Dark [OOC]
« on: December 16, 2015, 06:26:04 PM »
Going to be entirely honest, I can't do this on my own.

I know the strong silent type is fun, but I can't do all the dialogue by myself.  :shakefist

This was supposed to come off more lighthearted than it did...

[D&D 3.5] Quest for the Sunblade / Re: OOC
« on: December 14, 2015, 02:51:20 PM »
I think the bear will sleep.

Archive / Re: Rough and Tumble: OOC
« on: December 14, 2015, 02:48:42 PM »
  • If anyone has a bit or piece of equipment they'd like to request (including a basic custom item suitable for their class), now's the time to request it (between now and returning to Adeinia, that is).
-coughs politely-

Adamantine weaponry?

Archive / Re: Cities from the Sky
« on: December 14, 2015, 02:46:00 PM »
Aodhan sags slightly, then braces himself. The repetitive cold was... numbing, even with healing from Tomas, but he was proud of his successes, both in combat and in cleaving a path to the source.

"Are we... going to try to move the Source? It seems like we could just push it out..."

Archive / Re: Whispers of War
« on: December 14, 2015, 02:37:46 PM »
Sadhbh nodded, looking around the room and then at the biyou. "What business do you speak of? The Living Sun, and the hundreds of deaths you foretold?" She shakes her head disdainfully, and then questions "And, I suppose, you wouldn't happen to be related to why the pybyr still slumbers, would you?"

Finally back on the boards after getting absolutely wrecked by finals.

And yet, now that I'm not flipping out about finals, I'm beating myself up over dropping PBPs here / other-forum things.

Off Topic Fun / Re: Letter Swap Game v6
« on: December 02, 2015, 08:56:58 PM »


Wizard / Incantatrix / Dweomerkeeper / Red Wizard, with Cleric for entry and then Factotum for action abuse on the other side.

Gestalt brings problems of action economy - if you have two full-casting classes, you'll run out of actions before spells. Factotum (with many, many, many Font of Inspiration feats) means you have effectively infinite standard actions.

Incantatrix, Dweomerkeeper, and Red Wizard all help make your spells ridiculous - incantatrix and dweomerkeeper together reduce all metamagic adjustments by 2 per feat; have you ever wanted to make everything you cast Silent, Stilled, Twinned, etc etc for free? That's how you do it. Red Wizard lets you cast frankly ridiculous levels of spells (I think it caps at... spell level 20?)

Past that: Epic Spells. You can reduce the spellcraft DC to 0 fairly easily, which means you can just cast them for free, after researching them for free.

Min/Max 3.x / Re: Bloodline Hellfire Warlock
« on: December 02, 2015, 08:48:03 PM »
they most certainly DO count towards ecl. when they say they dont increase character level normally, BUT here are some benefits, its just a poorly worded "here's something bad, BUT here's something good"....what is meant is this: when u increase in character level, u go through a process of "leveling up" (described in the player's handbook on page 58) but when u take a level of bloodline, its different. no hd, no saves, no class features, etc. what happens is this: (before i explain, people should know that when u level up, your xp doesnt "reset" to 0. as u gain xp, u hit "checkpoints" so to speak. when u hit these "checkpoints", u "level up".) now, when a 2nd level character with a "bloodline" has gained enough xp to level up to a 3rd level character, they have to take a level of bloodline (assuming they havnt yet). IF the level of bloodline DIDNT count towards ecl, then you would have a rogue2/bloodline1 (or whatever2/bloodline1) with an ecl 2 but enough xp to level up. so, the whatever2/bloodline1 would then take the 3rd level of rogue (or whatever), and go through the process of leveling up (marking increases to hp, saves, bab, skills, etc). now, what this would look like is this: dm: "u need to take a level of bloodline now", and the player would say "ok" and then just take the 3rd level of rogue (or whatever), and mark down the benefit granted by the bloodline at character level 3. "taking a level of bloodline" would then be a process entirely composed of NOTHING! now, on page 19 of unearthed arcana, it explains what the penalties are for NOT taking a level of bloodline by the deadline given. there IS a downside to NOT taking the level on time, so, that means it's POSSIBLE to NOT take the level on time. so why wouldnt someone meet the deadline for taking the bloodline level? maybe their character REALLY needs another HD in order to keep surviving, who knows, but the point is this: bloodlines are NOT just "free benefits". they come at a cost. that cost is outlined in the first paragraph under the heading "bloodline levels" on page 19 of unearthed arcana. a static la ISNT ENOUGH. that's what it says. and these bloodline levels ARE worse, as they cant be reduced through la buyoff (natually, since they are levels, not level adjustments).

some people just cant accept the way things are. for example, all these people who think they can cast higher level spells with an illumian extra spell slot trick or whatever. theres this cool little sentence on page 8 of the player's handbook "....Intelligence score of 15, so she’s smart enough to get one bonus 1st level spell and one bonus 2nd-level spell. (She will not actually get the 2nd-level spell until she is 3rd level wizard, since that’s the minimum level a wizard must be to cast 2nd-level spells.)" now, heighten spell is in THAT book. so if u have a bonus 2nd level spell slot from a 15 int, and the feat heighten spell, can u heighten magic missile to 2nd level and cast it? ABSOLUTELY NOT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! END. OF. DISCUSSION. there is NO argument to that, and there is NO argument to the fact that bloodlines are NOT as cheap as level adjustments!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Holy wall of text, batman. I honestly have no idea what your point is.

You talk about bloodlines, and then heighten spell, and somewhere in there you're talking about your DM and you as a wizard/rogue? (Also: the thread's three months old. It's most likely resolved.)

You also really don't need that many exclamation points, and uh... maybe writing out "you" or proofreading your post might help...

Archive / Re: Cities from the Sky
« on: December 02, 2015, 04:27:03 PM »
Aodhan steps towards both of the mages, feeling the cold sink into his bones. His hands are numb, but he swings the chain at his wounded target. [16 to-hit/14 damage]

Archive / Re: Dice Rolling Thread
« on: December 02, 2015, 04:26:36 PM »
That's... not supposed to be a d20.
damage 1d12+10 : 4 + 10, total 14

Archive / Re: Dice Rolling Thread
« on: December 02, 2015, 04:25:50 PM »
to-hit 1d20+6 : 10 + 6, total 16

damage 1d20+10 : 11 + 10, total 21

Archive / Re: Whispers of War
« on: December 02, 2015, 04:21:14 PM »
Sadhbh steps over to the other one, but her voice is lyrical as she sings magic into the world, the pounding rhythm assaulting the lock, hoping to shear it off before the clanking boots can catch up with them.

(click to show/hide)

Archive / Re: Silence [Dice Rolls]
« on: December 02, 2015, 04:18:55 PM »
36 - 20 = 16 mod 5 = 3
EM 4

Spellsong 4d6 : 3, 5, 5, 4, total 17

Archive / Re: Silence [Dice Rolls]
« on: December 02, 2015, 04:18:23 PM »
Spellsong:d6 Sonic 1d20+19 : 17 + 19, total 36

Other Games / Re: Videogame Discussion III - Snake Eater
« on: December 02, 2015, 04:40:32 AM »
I liked Four Swords (though I haven't played the newest one, it looks amusing). Less about the story of the game and more about being able to mess around and have fun with your friends, in my opinion. And the "grind" means that there's a number of things you can keep playing and gaining while you play, unlike other games where replaying is just doing the same thing over and over.

To each their own, though.

Archive / Re: Whispers of War
« on: November 30, 2015, 09:32:56 PM »
Sadhbh takes a step forwards, and then haltingly begins to open the cage.

Hjalmur sighs. "Stupid bugs, feelin' a lil' lightheaded, now..."

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