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Messages - Annabeth

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Handbook Discussion / Re: [PF] Class imitating guide discussion
« on: May 29, 2023, 09:19:48 AM »
I've never noticed this archetype before, but Shoanti Shaman can be used to build a barbarian-like druid/cleric, by providing the Destruction Domain (Rage Subdomain).


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Handbook Discussion / Re: X Stat to Y Bonus Discussion Thread
« on: August 10, 2022, 04:29:46 AM »
Divine Communion feat
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Once per day as a swift action, you can ponder whether or not your deity would approve or disapprove of a particular course of action, and whether that action would impact your alignment. The GM decides if the action is one your deity would approve of, and if it is, you gain an insight bonus equal to your Wisdom modifier (minimum of +1) on any d20 roll made in association with that action during this round.

Radiant Charge feat
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When you hit with a charge attack, you can expend all of your remaining uses of lay on hands to deal extra damage equal to 1d6 per use of lay on hands expended + your Charisma bonus.

Hands of Valor feat
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Once per day when you use lay on hands, you can also imbue that ally with valor. In addition to the normal effects of your lay on hands, the targeted ally gains a sacred bonus on attack rolls and on saves against fear effects equal to your Charisma bonus (minimum +1) for 1 minute.

Kraken Style feat
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When you succeed at a grapple check while using this style, your opponent takes an amount of bludgeoning damage equal to your Wisdom modifier

Smiting Reversal feat
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Three times per day after being targeted by the smite attack of an enemy, you can immediately make an attack of opportunity against the target. You gain a bonus on this attack roll equal to your Charisma bonus.


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I doubt weapon training rogue talent qualifies either, but if that's the case, using the Weapon Training trait might work as well.

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D&D 3.5 and Pathfinder / Re: [Pathfinder] Ultimate Paragon Surge
« on: August 05, 2022, 01:30:59 PM »
Sorry for necroposting.

If your party has a level 12 sorcerer with the Shapechanger Bloodline (possibly through Ampoule of False Blood), she can use the Create Sanguine Elixir feat to grant the Mutable Flesh ability to anyone who wishes. It is an elixir making it a suitable target for use with the Alchemical Allocation spell for multiple uses throughout the day.

Instead of Emergency Attunement feat, wizard can use Multimorph Arcane Discoveries.

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Handbook Discussion / Re: X Stat to Y Bonus Discussion Thread
« on: August 05, 2022, 07:29:25 AM »
Warlord fighter archetype
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When unarmored and unencumbered, the warlord adds his Charisma bonus(if any)to his AC and his CMD.

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D&D 3.5 and Pathfinder / Re: [PF] Untrained Skill Optimization
« on: August 05, 2022, 07:27:25 AM »
If you plan to use a heroism spell, can add a Extreme Mood Swings feat, and Rousing Courage religion trait.

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Handbook Discussion / Re: X Stat to Y Bonus Discussion Thread
« on: July 22, 2022, 05:54:13 PM »
Esoteric Knight prestige class
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When wearing armor or using a shield, the esoteric knight adds 1 point of her Intelligence or Charisma bonus (if any; whichever is higher) per esoteric knight class level as an enhancement bonus to her armor or shield (maximum +5).

Duelist of the Roaring Falls feat
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When you use an Aldori dueling sword to deal damage to a shaken, frightened, or panicked foe, you can add your Dexterity bonus to damage rolls instead of your Strength bonus.

Redistributed Might feat
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Whenever an effect would grant you an enhancement or morale bonus to your Strength score (such as via bull’s strength or a skald’s inspired rage performance), you can instead apply that bonus to your Dexterity score.

Water Dancer monk archetype
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When unarmored and unencumbered, a water dancer adds 1 point of Charisma bonus per monk level to his Armor Class as a dodge bonus.
Interesting that the archetype adds charisma to AC twice.

Sword-devil ranger archetype
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Beginning at 3rd level, the sword-devil can use her Charisma score in place of her Intelligence score as a prerequisite for combat feats. Additionally, she selects one type of light or one- handed slashing melee weapon. When using this weapon, she may use her Dexterity modifier instead of her Strength modifier on melee attack rolls
Archetype also grants charisma to armor class (level 4) and cha to attack and damage roll (level 19).



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Handbook Discussion / Re: X Stat to Y Bonus Discussion Thread
« on: July 22, 2022, 04:05:40 PM »
Kinetic Enhancement Psi-Tech Discoveries
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You can add your Intelligence modifier as a bonus on combat maneuver checks and to your CMD. You can also add your Intelligence modifier as a bonus on Strength checks to break or lift objects.

Guided Star feat
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You can empower a starknife with magical power once per day per character level as a swift action. Until the end of your turn, add your Wisdom modifier to your damage rolls with the starknife in addition to any other modifiers you normally add.

Diva Strike feat
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While using Diva Style, the first time you hit with a melee weapon in a round, you deal an additional amount of damage equal to your Charisma modifier to a target that is denied its Dexterity bonus to AC.

Politics Inquisition
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Labyrinthine Words (Ex): You add your Wisdom modifier in addition to your Charisma modifier on Bluff checks to lie and Diplomacy checks to influence other creatures.

Building-Up Koan Ki Powers
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The monk must attempt a Will save (DC 15 + 1/2 the monk’s level). If successful, he gains an insight bonus equal to his Wisdom modifier to AC and on attack rolls, saving throws, skill checks and until the end of the round. If he fails, the monk is instead confused for 1 round.]The monk must attempt a Will save (DC 15 + 1/2 the monk’s level). If successful, he gains an insight bonus equal to his Wisdom modifier to AC and on attack rolls, saving throws, skill checks and until the end of the round. If he fails, the monk is instead confused for 1 round.

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Handbook Discussion / Re: [PF] Class imitating guide discussion
« on: July 22, 2022, 02:41:17 PM »
I got the impression that Dreamed Secrets feat no longer works with spell known FAQ.
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The spell slots of a class can only be used to cast spells that appear on the spell list of that class.
It looks like Dreamed Secrets only allows you to prepare the chosen spell without modifying your spell list.

It's actually more like crappy game design that should be ignored, right? At least RAI is obvious. This FAQ seems to be causing more trouble than it's worth.

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Expanding the list of weapons to use with Flurry of Blows:
1. Ascetic Form. Use the versatile design mod to add any melee weapon to the monk weapon group. Often a Weapon Adept or Modified Weapon Proficiency feat is also required to wield a modified weapon.
2. Crusader's Flurry feat, allows you to treat your deity's favored weapon (melee only) as a monk weapon. For prerequisites, a good option is dipping into the Crusader archetype for the cleric.
3. Sohei Monk can use FoB with any of the following weapon groups: bows, crossbows, monk weapons, polearms, spears, or thrown weapons. Versatile design will further expand the list of possible weapons.
4. Student of Perfection will allow you to select the Ki power Genie's Blade, and treat the falchion, kukri, or scimitar as the monk's weapon.
5. Kyton Style allows the spiked chain to be considered as a monk weapon.
6. Feral Combat Training for FoB with natural weapons. You can also take Martial Versatility feat to use FCT with all weapons in the natural weapon group. Another way is to choose FCT with unarmed strike, since the monk's weapon is considered a natural weapon, and only then try on the MV feat. This will give access to the FoB with weapons from the following groups: Close, Monk, Natural, Tribal. Shenanigans with Versatile Design are also possible. By choosing the Martial Artist monk archetype you will be able to do this without multiclassing.
7. Catfolk favored class bonus allows claw blades to be treated as monk weapons.
8. Various monk archetypes.
9. Blade of the Sword-Saint katana, stylish, expensive.
10. Wyvern Fury Style for FoB with dagger, punching dagger, scorpion whip, spiked gauntlet, or whip.
11. Spear Dancing Spiral allows you to use any feat or ability with the selected weapon as if it were a quarterstaff. Not very useful since it has TWF in prerequisites, but it exists as an option for FoB with weapons from polearm or spear fighter weapon groups.
12. Weapon Shift feat will give all of your natural attacks when using Wild Shape the properties of the selected weapon - this can be used to give them the "monk" special quality.

What other options exist?

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Handbook Discussion / Re: [PF] Class imitating guide discussion
« on: July 22, 2022, 10:39:12 AM »
Thanks for the detailed answer, there are many interesting options here. For myself, I'll stick with Wild Shape Druid using Runic Charge. Other times getting pounce takes too long - why does paizo hate the martial character so much?

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Handbook Discussion / Re: X Stat to Y Bonus Discussion Thread
« on: July 22, 2022, 09:57:15 AM »
Nice thread

Awe-Inspiring Smash feat.
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You can apply your Strength modifier instead of your Charisma modifier to performance combat checks.

Self-Perfection psychic discipline.
Wis to AC and CMD. Also, you can add wisdom mod to initiative check ("An initiative check is a dexterity check").
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When you attempt a Strength-, Dexterity-, or Constitutionbased ability check or skill check, you can gain a bonus on the check equal to your Wisdom bonus.

Knowledge Is Power wizard discovery. Good dip for Fighter Lore Warden.
Quote
You add your Intelligence modifier on combat maneuver checks and to your CMD. You also add your Intelligence modifier on Strength checks to break or lift objects.

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Handbook Discussion / Re: [PF] Class imitating guide discussion
« on: July 22, 2022, 06:18:31 AM »
I really like this guide.

Speaking of creating a barbarian-like character, my favorite option is Nature Fang Druid of Gorum with the Anger Inquisition, and Faithful (Gorum) ranger combat style (take Power Attack/Cleaving Finish/Improved Vital Strike).

Do you have any ideas about imitation magus? I was thinking of using the Runic Charge feat along with Pounce special attack to combine casting with a full-attack action. Maybe, Nature Fang Druid with the Plains Domain and Two-Weapon Fighting ranger combat style? I don't really see good options.


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D&D 3.5 and Pathfinder / Re: [PF] Untrained Skill Optimization
« on: July 22, 2022, 04:07:52 AM »
Half-elves have the "Reflexive Improvisation" alternative racial trait, which will add +2 to all untrained skills

On that note, they can also take the Breadth of Experience feat, which gives +2 to all knowledge skills.

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