We need some more advanced rituals for the Redeemed. With no general rituals to fall back on, their list has to be, well, useful. Having only 3 options leaves much to be desired.
Allied Covenant: All allies within 30' emanation are linked. If damage would be taken by any linked ally, any other linked allies can instead divide it as they choose amongst themselves. If one or more allies would be subject to an effect that allows a saving throw, all allies make a saving throw against that effect and all use the best result. If an attack would be made against one or more allies, that attack roll is checked the best armor class amongst all allies.
Circle of Peace: Attacks cannot be made against or by creatures within 75'. Such creatures are immune to any new sources of damage, conditions, or penalties.
Ritual of Retribution: Attackers take the same damage they deal to you.
Zone of Life: 3 rounds after discharging, any dead creatures within the area are revived as per Resurrection.