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Messages - sealofnoob

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1
Min/Max 3.x / Re: Please help me OP an Epic Devoted Defender
« on: April 28, 2012, 11:42:02 AM »
Dude, PLEASE check out the link to Person Man I included, especially his list of links a little bit down the page.  It will make your life much easier, and it will make ours as well. 

For example, there's a link all about gaining more reach.  Off the top of my head, I can get 20 feet while being medium:  spiked chain + aberrant blood + inhuman reach.  With colossal that should be what, 60 feet?  I've never made a character that big before. 

I would probably also use those tricks to get my base damage up to the stratosphere using unarmed strike or size increasing shenanigans, but that's just me.  The idea is to make each one of those AoOs major punishment.

In the Epic Level Handbook there's some crazy bracers, I think, that increase your size.  If you've got cash to burn, they are something I always drooled over.

I apologize for my weirdness on posting.  I did check out that thread and read into it.  I'm going to be taking some of the items from there, i.e. gauntlets of reach.  But that list doesn't cover the defensive aspect of the items I'm going to need to purchase.  As stated before, the DM is notorious for BIG monsters with lots of resistance, Evil clerics, and evil mages.

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Min/Max 3.x / Re: Please help me OP an Epic Devoted Defender
« on: April 28, 2012, 10:41:49 AM »
Does mage slayer work if the mage is casting a quickened spell?
No, because Quickened spells don't draw attacks of opportunity in the first place. So there is no need to cast them defensively.

Until you get into other feats which make casting any spell in threatened range provoke an AoO, including swift.  Let me see if I can dig that one up.

Edit: Feat is called Occult Opportunist.  http://www.realmshelps.net/cgi-bin/featbox.pl?feat=Occult_Opportunist
There's also Supernatural Opportunist (I think that's what it's called) from Tome of Magic.  It triggers AoOs from supernatural abilities.  You can't interrupt them like you can spells, but it's more punishment, especially if you can crank up your single attack damage really high. 

Hell, if you can manage that (which can't be all that hard at epic levels), I'd also suggest nabbing great cleave.  That way you can credibly murder entire armies given your crazy reach.

This is awesome.  I'm done with feats, skills, and levels now.  I just need to make some ridiculous magic items to help me out.

9 million gold to spend :)  I think I want a +10 weapon, I need immunity to as much magic I can get (esp save or suck/die spells), more hit points, (I'm not even going to bother with ac because shock trooper = -28 ac), more reach (because 30 reach at colossal ISNT ENOUGH!!!), spell absorption?, mobility and flight (perfect?:)).  Admittedly, I'm not good with magic items.

3
Min/Max 3.x / Re: Please help me OP an Epic Devoted Defender
« on: April 28, 2012, 10:12:59 AM »
I don't think the wild shape is going to help me here.  I don't have any way to change my weapon sizes with this so I will lose my equipment.  I also don't want to sacrifice full BAB.

Weapon size change is trivial.  Get the Sizing enhancement from MiC page 43 and you're in business.  It's also quite nice to put on weapons with per pound cost, because you can craft them at small (or smaller) then just size them as you see fit without paying the extra cost.

Also, you might be able to get something out of the Martial GOD guide.  I realize you probably can't change your class levels around much, but there is definitely some stuff in there you'll want to think about.
We actually have a wujen in the party, so it could justify me making a magic item with Giant Size spell built into it.  That should take me up to colossal and give me much better scaling bonuses (i.e. +32 str)

4
Min/Max 3.x / Re: Please help me OP an Epic Devoted Defender
« on: April 28, 2012, 10:12:00 AM »
Does mage slayer work if the mage is casting a quickened spell?
No, because Quickened spells don't draw attacks of opportunity in the first place. So there is no need to cast them defensively.

Until you get into other feats which make casting any spell in threatened range provoke an AoO, including swift and immediate.  Let me see if I can dig that one up.
Would be much appreciated if you could find that one for me. 

5
Min/Max 3.x / Re: Please help me OP an Epic Devoted Defender
« on: April 28, 2012, 08:49:24 AM »
Size issues:  Make a magic item with the wujen "Giant Size" spell with a high caster level.  Maybe spit more gold into it to allow me to choose between large and colossal when I activate it.  DM will allow this.  This takes care of reach and gives str bonuses for grappling/tripping etc...

6
Min/Max 3.x / Re: Please help me OP an Epic Devoted Defender
« on: April 28, 2012, 08:41:13 AM »
Also, I love some of the ideas, but unfortunately, I have to stay true to what the character was built as many years ago when we started this campaign. 

I don't have the original character, but I remember that he had some devoted defender stufff.  I could stop the DD@ level 4 and have all of the class abilities.  The only thing I gain from more DD levels is the ability to select more charges, more ac bonus and better bonuses to the abilities

7
Min/Max 3.x / Re: Please help me OP an Epic Devoted Defender
« on: April 28, 2012, 08:38:53 AM »
Does mage slayer work if the mage is casting a quickened spell?

8
Min/Max 3.x / Re: Please help me OP an Epic Devoted Defender
« on: April 28, 2012, 08:34:33 AM »
Hmm, so Fighter 20/Devoted Defender 15 (feats!!)

Feats I'm liking:
Mage Slayers (aoo vs casters even with defensive casting)
Robilar's Gambit
Riposte
Hold the Line
Close Quarters Combat
Karmic Strike
Continue the Fight (incredibly broken feat out of AEG feats book that lets you take 1d4 damage a round for an additional standard act)
Epic "Charge" (DM allowed me to take this to assign multiple charges for my Devoted Defender class)
Blood of the Mountain (another overpowered feat I'm able to take that gives 3 hp per level.  Can't pass on 105 hp@ lv35)
Deflect Arrows-->Exceptional Deflection-->Infinite Deflection-->Reflect Arrows (I can reflect ranged attacks made against my allies and myself)

I still have a crapload of feats that I can take though, since I'm getting the Pathfinder build, which means more feats per level :)

I wasn't sure if I should go all the way up to Epic Weapon Focus/Specialization or not.  I think this is the class setup I'm going to go with since the game is going to be about 8 hours from now.  I really need some help putting together magical items to make it all awesome.  I have 9 million gold to spend, and can't spend more than 4 million on any one item.

9
Min/Max 3.x / Re: Please help me OP an Epic Devoted Defender
« on: April 28, 2012, 08:26:15 AM »
DM has given the OK for pathfinder fighter levels, but I still need to use the 3.5 system for grapples, trips, etc...

10
Min/Max 3.x / Re: Please help me OP an Epic Devoted Defender
« on: April 28, 2012, 08:24:18 AM »
I don't think the wild shape is going to help me here.  I don't have any way to change my weapon sizes with this so I will lose my equipment.  I also don't want to sacrifice full BAB.

11
Min/Max 3.x / Re: Please help me OP an Epic Devoted Defender
« on: April 27, 2012, 09:29:47 PM »
Things I have so far:

Robilar's Gambit -- Attack of opportunity when hit
Riposte--Attack of Opportunity when they miss (I think)
Hold the Line--Attack of opportunity if I'm charged
Close Quarters Combat--Attack of opportunity if I'm attempted to be grappled.
Combat Reflexes--

12
Min/Max 3.x / Re: Please help me OP an Epic Devoted Defender
« on: April 27, 2012, 09:13:15 PM »
Another note:  Is there any way I can contingency a teleport to my charge in case they are attacked?

13
Min/Max 3.x / Re: Please help me OP an Epic Devoted Defender
« on: April 27, 2012, 08:51:28 PM »
Also, I should note that I am allowed to take barbarian classes with the devoted defender (even though they have constricting alignment issues) AND I can use an AEG book called Feats or the "book of broken feats"

14
Min/Max 3.x / Please help me OP an Epic Devoted Defender
« on: April 27, 2012, 08:45:45 PM »
Thank you in advance for taking time out to read this:

My DM is a long-time friend of 20 years or so.  He's pretty much always been DM.  He's getting deployed to Afghanistan soon and wants to do some huge level 36 game before he goes.  I had three characters in his campaign, all around level 20, but he said I couldn't use a psion.  I attempted to build a wizard, but he doesn't want epic magic, is critical of many feats that are overpowered for mages, and is just being too frustrating for me to want to bother with a spell casting class.

One of my characters was a fighter/somethingoranother/devoted defender.  I specifically remember annoying the crap out of him with a two handed, heavy hitting devoted defender that would just float around and guard the wizard.  However, it looks like around this level, a wizard just isn't going to need much protecting.  We will, however, have another fighter type, so I figured i would set him as my charge and stay with him in close combat.

I need to be the ultimate defensive bulwark of annoyingness.  I remember having this character set up to take an attack of opportunity for pretty much anything someone could do through feats.  He could attack of opportunity (aoo) for trying to grapple him or his charge, for casting too close to him (even if they were casting defensively), attack of opportunity if they hit him (or missed him).

I want him to hit *hard* and hit *everything*.  I need to be able to burn through those immunities with an epic weapon of sorts.  I need to have some incredible defenses, through high health, great saves, good armor, and some sort of spell absorption and resistance.  Hopefully my wizard (who will be a level 35 erudite power to spell psion) can take care of anything we would need 'god' for. 

I need to be highly mobile, able to fly with good manuverability, to reach those pesky flyers.  I don't have a DMG handy, but the gold limit I have should be determined somewhere in there...maybe around page 28?  can't exactly remember. 

Finally, I'm going to need to pump my size up (and down for tight places), and have range to get off attacks. Even possibly the ability to take multiple full attacks in the same round (or as many attacks as possible).

I will mainly need help with:

1.  items.
2.  feats.
3.  ways to boost my stats.



I can use 3.0 official printed WoTC books if there are no official 3.5 books for it (i.e. devoted defender is 3.0 only).

Please help me!

15
D&D 3.5 and Pathfinder / Re: Breaking into Epic Mages
« on: April 27, 2012, 08:12:38 PM »
Let's try this again.  Assuming my DM will be a stickler for both RAW and RAI and use whichever is more advantageous to him.  What can I do using only printed WoTC material for items, feats, and spells?  :(     (and possibly that broken feat that allows for +1 spell level  to change the range of a spell one range higher)

Maybe I should just roll an arcane archer.  Lawl.

16
D&D 3.5 and Pathfinder / Re: Breaking into Epic Mages
« on: April 27, 2012, 08:10:44 PM »
Looking like he doesn't want to use epic magic at all.  *sigh*  What is the point of having a level 35 epic character with no epic abilities?

17
D&D 3.5 and Pathfinder / Re: Breaking into Epic Mages
« on: April 27, 2012, 07:58:06 PM »
I'll dig around.  Just got off the phone with the DM.  He's banning Reserves of Strength entirely.  I'm awaiting his reply on what he intends to do for epic spellcasting.

18
D&D 3.5 and Pathfinder / Re: Breaking into Epic Mages
« on: April 27, 2012, 07:51:31 PM »
http://www.wizards.com/default.asp?x=dnd/ex/20010803

This is what I've found.  I don't see anything about stealing spells.

19
D&D 3.5 and Pathfinder / Re: Breaking into Epic Mages
« on: April 27, 2012, 07:44:53 PM »
Knowing him, he will jew it to #1.   Now, I'm still having trouble finding the incatatrix that people are talking about.  Was this PrC printed anywhere?

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D&D 3.5 and Pathfinder / Re: Breaking into Epic Mages
« on: April 27, 2012, 07:28:44 PM »
I'm failing to see how Reserves will help me a whole lot.  Granted it's 3 levels.  I just looked at this

There are two possible interpretations of this feat.  Take, for example, a 20th-level wizard attempting to cast fireball. 

(1) In likely RAI, the wizard could cast fireball with a maximum effective CL of 13 and do 13d6 damage.
(2) In the other, more optimization-friendly interpretation, the wizard would have a maximum effective CL of 23 and do 23d6 damage.

The RAW will say that a fireball caps at 10d6, so therefore, increasing your caster level will do nothing.  That's how our DM will interpret this.

EDIT:  Nevermind...I notcied it said you can break spell-level limits.  He will more than likely choose option 1

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