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General D&D Discussion / Re: D&D stereotypes you can't stand
« on: September 24, 2012, 12:32:42 PM »
Gr'rok the half orc hitpoint bag... barbarian What gets me is that this was actually mechanically justified. Half orcs are pidgeon holed into melee... the INT hit takes skill points and wizardry out of the picture. The charisma hit makes sense in a non racist way (its hard to be a half orc in a humans world) but the Int hit is unjustifiable. Gr'okk has to become a barbarian or a fighter, or he is mechanically hindered. He can not make use of his only racial feature.
Also, while I'm this topic, if the DM isnt careful, Dungeons and Dragons can become something of a racial genocide, with the "good" races sending armies and adventurers to kill every member of an "evil" race they can find, take their possessions, and assassinate their leaders... All these orcish hordes, does anyone wonder why they keep coming back? What the orcs could possibly want? Could it be something understandable? like arable farmland or prime hunting ground? or maybe humans, those irreproachable explorers keep settling on orcish land?
Nope. They are evil. Go kill them adventurers. take their stuff. I have shinys and magic items for you when you return
Also, while I'm this topic, if the DM isnt careful, Dungeons and Dragons can become something of a racial genocide, with the "good" races sending armies and adventurers to kill every member of an "evil" race they can find, take their possessions, and assassinate their leaders... All these orcish hordes, does anyone wonder why they keep coming back? What the orcs could possibly want? Could it be something understandable? like arable farmland or prime hunting ground? or maybe humans, those irreproachable explorers keep settling on orcish land?
Nope. They are evil. Go kill them adventurers. take their stuff. I have shinys and magic items for you when you return