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The Spellshaping Codices / Re: Base Class - Spellshape Champion
« on: October 11, 2012, 02:42:42 AM »
I find this class way overpowered.
It has:
Full BAB
Highest Hit Die
2 good saves
lots of skills
Spellshape channeling is no liability. It gives you free extra damage. Similarly to sneak attack, but with no conditions. Manevours and Duskblade ability are similar, but they require to have only 1 attack (full attack for Duskblade on higher levels)
Daunting presence is nothing more than free stance Iron guard glare, however, you do not have to choose between your numen and this. Basically, you get free Stance Mastery of Warblade, but limited to 2 stances (which are both very good).
Champion's resolves bonus to AC is simply too big. The class already has good saves and great hit dice.
There's more, but I don't have time now... anyway... this class is not only way more powerful than any tanky class I saw, but also is very good at dealing damage and crowd control. It's too good in too many fields.
It has:
Full BAB
Highest Hit Die
2 good saves
lots of skills
Spellshape channeling is no liability. It gives you free extra damage. Similarly to sneak attack, but with no conditions. Manevours and Duskblade ability are similar, but they require to have only 1 attack (full attack for Duskblade on higher levels)
Daunting presence is nothing more than free stance Iron guard glare, however, you do not have to choose between your numen and this. Basically, you get free Stance Mastery of Warblade, but limited to 2 stances (which are both very good).
Champion's resolves bonus to AC is simply too big. The class already has good saves and great hit dice.
There's more, but I don't have time now... anyway... this class is not only way more powerful than any tanky class I saw, but also is very good at dealing damage and crowd control. It's too good in too many fields.