1
Gaming Advice / Re: Brainstorming for Feat Names
« on: October 18, 2012, 08:29:48 PM »
Pixie's Reflexes?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
ask that if they're going to use fumble rules then they have to go through every single weapon in the game, define what happens on a natural one, and then give the list of effects to the players. House rules need to be clear to everyone from the outset after all.This is good advice. Not just because that sort of busy work may help deter the GM from using this particular mechanic—which as others have said is both bad math and poor simulationism—but because it:
That much boring work might discourage them.
Welcome to the boards!We had one guy in particular who wouldn't let go of D&D for new games. We weaned him off that with Pathfinder and Star Wars Saga. You could try D&D Next nowadays, and then branch out from there - old-school dungeon crawl games like DCC. Or go completely against their mold and beat them over the head with Fiasco until they play and love it.
I feel your pain about Unknown Armies. I myself have some games I really like and want to try out (World of Darkness and Eclipse Phase), but my current gaming group's stuck on D&D.