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Messages - thewyrmdude

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Min/Max 3.x / Re: Good On-Crit enchantments
« on: February 26, 2012, 02:44:22 PM »
Yeah, it only causes the negative level on a crit, but it doesn't allow a save. Neither does Cursespewing. Well, the MIC version doesn't. The BoVD one does, and it's only a DC 15. It does it every time it deals damage as opposed to the on-crit version from MIC, but that low of a DC it might as well be a critical effect; it probably wouldn't get through unless they critically failed their save.
edit: Forgot though, the MIC Cursespewing is +3, BoVD is +1.

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Min/Max 3.x / Re: Good On-Crit enchantments
« on: February 25, 2012, 04:52:26 PM »
Souldrinking from BoVD is pretty nice. Normally deals one negative level when it deals damage. On a crit, it bestows 2 negative levels, and gives the wielder 1d8 temporary hitpoints and a +2 enhancement bonus to Strength for a +4 bonus.

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Min/Max 3.x / Re: Unarmed Arcane Swordsage with Ascetic Mage?
« on: February 24, 2012, 09:58:53 PM »
Quote
edit: However, you can't take just one level of savage progression in a monster class, you have to go full out and complete them in one go.

Characters are not required to complete all the levels of a given template class in uninterrupted succession. For example, a character who takes a level of wereboar could then take a level of fighter and a level of rogue (or any other combination of other class levels) before taking another level of wereboar. A character must still take the first level of wereboar before taking the second, just as with a normal class.
(see the articel about savage progressions)

Ah, I was going by Savage Species, which says on pages 27 and 152 that monster classes can't multiclass until they've taken the whole thing. But that seems to only cover Savage monster classes, not Savage template progression. Which honestly seems off that they'd exclude that from the normal rule.


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Min/Max 3.x / Re: Unarmed Arcane Swordsage with Ascetic Mage?
« on: February 24, 2012, 10:13:07 AM »
It is true that it says that if you have levels of monk and sorceror, that your levels stack for your AC bonus. But it doesn't say it requires the monk/sorceror levels for turning the Wisdom to AC into Charisma to AC. It just uses monk as an example.
Quote
If you would normally be allowed to add your Wisdom bonus to AC (such as for a unarmored, unencumbered monk), you instead add your Charisma bonus (if any) to your AC.

edit: However, you can't take just one level of savage progression in a monster class, you have to go full out and complete them in one go.

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Introduce Yourself / I missed this place so much
« on: November 07, 2011, 10:17:02 AM »
I can't tell you how many times I reflexively clicked on my shortcut to the old boards, even knowing that they were down.

I'm from NW Indiana, about an hour or so out from Chicago. Been playing various editions of DnD, Shadowrun, the FFG WH40k games, BESM, and Legend of the Five Rings for the past decade or so.

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