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Oslecamo's Improved Monster Classes / Re: Verdant Prince
« on: May 05, 2013, 01:55:12 AM »Text doesn't say anything about the ability boosts in the table.
Weird. Could've sworn it did.
Fixed.
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Text doesn't say anything about the ability boosts in the table.
The first power it gets is charm person, which is actually the weakest of the all the paths, and then it explodes in power later on. That's not balance.
Precisely. There would be no point on writing it on the bard class if it did nothing on its own. Plus it's how I've been doing for other singing monsters and nobody ever complained.
Sure, as long as you don't get too crazy. Heroics has given me plenty of headaches before already.
Irrelevant. One of the key points of this project is to make monsters party-friendly, not to stick with the old "monsters love to be with their own kind and hate everybody else".
By all means get rid of the spellcasting to make room for the other stuff.
This sounds awesome.
Remember this guy?
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special | 1st | 2nd | 3rd | 4th | 5th |
1st | +0 | +0 | +0 | +2 | High Lich Body, Spells, Sphere of Magic, Innate Magic, Which Can Eternal Lie, Vulnerability to Fire. | 3 | - | - | - | - |
2nd | +1 | +0 | +0 | +3 | Scribe Scroll, Sphere Power I, +1 Int. | 4 | - | - | - | - |
3rd | +1 | +1 | +1 | +3 | Sphere Ward I, Bonus Feat. | 4 | 0 | - | - | - |
4th | +2 | +1 | +1 | +4 | Aureate Blessing, Sphere Power II, +1 Int. | 5 | 1 | - | - | - |
5th | +2 | +1 | +1 | +4 | Aureate Flight, Sphere Ward II. | 5 | 2 | 0 | - | - |
6th | +3 | +2 | +2 | +5 | Sphere Power III, Bonus Feat, +1 Int. | 6 | 3 | 1 | - | - |
7th | +3 | +2 | +2 | +5 | Sphere Ward III, Even Death May Die. | 6 | 4 | 2 | 0 | - |
8th | +4 | +2 | +2 | +6 | Aureate Insight, Sphere Power IV, +1 Int. | 7 | 4 | 3 | 1 | - |
9th | +4 | +3 | +3 | +6 | Sphere Ward IV, Bonus Feat. | 7 | 5 | 3 | 2 | 0 |
10th | +5 | +3 | +3 | +7 | Master Magus, Sphere Power V. | 8 | 6 | 4 | 2 | 1 |
Now this is quite interesting.
Quite a lot of abilities, but most of them are quite minor as well. An interesting subtheme where you have to switch between corporeal and incorporeal to use several of your abilities.
At first glance, the only thing I spot wrong is Stygian Grace not being very clear on what "speeds" it boosts. Didn't you meant movement speeds?