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« on: November 07, 2014, 09:32:23 AM »
So I made a list of invocations which I think could benefit you in some way. Hope some of this helps.
Suggested invocations:
Least:
Baleful utterance
infinite shatter may not be very powerful for attacking, but it has immense purpose when dungeon delving. Destroy that trap from afar, break into a door, intimidate your enemies.
Devil's sight
use in conjunction with the lesser invoc hungry darkness to make a pain field around you which you can see through but most of your enemies will not.
Lesser:
Curse of Despair
nothing like a standard action to bestow curse upon your enemies. Straight forward debuff.
Beshadowed blast (essense)
good for blinding enemy casters to prevent them from targeting you from afar, also use with chain to potentially effect multiple targets
hungry darkness
works well with devil's sight, basically creates a painfield over an area, then you can fight your enemies while seein just fine while they can't see.
walk unseen
you had mentioned that you're a little glass-cannon. This will allow you to get the jump on most foes unless your DM is smart and knows to give some enemies detect invisibility or similar.
flee the scene
Nothing quite like unlimited dimension doors, and the afterimage that it leaves behind could buy you a round
Greater:
Chilling tentacles
Evard's black tenticals have their uses, even against foes much stronger.
Eldritch cone
an AOE effect for your e-blast for delivering essence debuffs that's easier to control who gets hit, I like it.
Noxious blast
a nasty debuff to apply to target(s)
dark:
Eldritch doom
While it's not optimal, if you're already in melee range of your enemies this will allow you to try to apply your debuffs in a large area
Retributive invisibility
This is way better than walk unseen, and you'll be less likely to get smacked by opponents who can't detect you properly
utterdark blast
bwahaha a DM's worst nightmare, grants target(s) of your blast 2 negative levels. Also gives most DM's a headache when trying to calculate what this actually affects.
word of changing
baleful polymorph, enough said.
As for feats i suggest quicken SLA
allows you to blast and then attack/move 3 times a day, giving you more time to do what you do best (natural attacks)