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Min/Max 3.x / Re: Ranged PC with Super Animal Companion/s?
« on: November 27, 2013, 04:28:45 PM »
OK I was doing some thinking at work today and research on breaks,
here is what i have worked out.
First of i guess i should have given you the stats i rolled in the first post
STR-16/DEX-18/CON16/INT-16/WIS-17/CHA-15
Taking 2 Flaws, Noncombatant and Meager Fort
Taking 2 traits, Quick and Uncivilized
1st Lv same as before Take Druid with the Animal Focused Var (DR347)
So I get +2 Druid lvls to pet then taking the feats Exalted Compnaion (add a +2 lvl mod on pet), Improved Animal Companion (NBoF Approved by DM but can't be used more then once Another +3 druid lvls for pet), Point Blank Shot (Cause i will need Precise shot), And Skill Focus (Handel Animal) (Beastmaster Req)
2nd-4th Mystic Ranger (DR336)
that gives me 1 more Druid lvl for pet and gives access to Spells much sooner inculding a few 0 lvl spells taking the feat Precise Shot and at 4th taking WIS+1
5th Beastmaster counts as a full druid lvl and gives me an extra +3 druid levels bringing me to a pet of an 11th lvl druid
6th-20th Back to Mystic Ranger at 12th lvl i will have access to 5th lvl spells.
Feats:
6th- Item Familiar - Who wouldn't want a Super Composite Longbow as an archer
8th- WIS+1
9th-Natural Bond- by this point i have lost lost 3 druid lvls so +3 Druid lvls to pet
12th- WIS+1 and Animal Cohort I will have awaken beast to cast also so it should work i haven't read it not working on a cohort correct me if i am wrong
15th-?????????????????? should i go with ranged Feat or pet feat
16th-DEX+1
18th-?????????????????? Again not sure what to go with
20th-DEX+1
Pet i will be going with to Start is a wolf with the celestial template and warbeast template so wolf starts 2hd the warbeast will add 1hd then my effective 7lvs of druid gives it 4hd so it will start with 7HD and a +2 lvl Adjustment making it an effective lvl9 pet with a lvl 3 master
at lvl 12 it will be an effective lvl 22 Direwolf and I will be picking up another wolf not sure if dire or just wolf with animal cohort which i will promptly
awaken
at lvl 20 it would be a effective lvl 26 Direwolf yeah i know the super lvling slows down at the end if i could talk my DM to letting me use Improved Animal Companion as written i would use the last 2 feats for that and have an effective lvl 32 Direwolf
So if you guys see any flaws in this build or have any sugestions for the last 2 feats or any inprovments they would be greatly welcomed thanks again.
here is what i have worked out.
First of i guess i should have given you the stats i rolled in the first post
STR-16/DEX-18/CON16/INT-16/WIS-17/CHA-15
Taking 2 Flaws, Noncombatant and Meager Fort
Taking 2 traits, Quick and Uncivilized
1st Lv same as before Take Druid with the Animal Focused Var (DR347)
So I get +2 Druid lvls to pet then taking the feats Exalted Compnaion (add a +2 lvl mod on pet), Improved Animal Companion (NBoF Approved by DM but can't be used more then once Another +3 druid lvls for pet), Point Blank Shot (Cause i will need Precise shot), And Skill Focus (Handel Animal) (Beastmaster Req)
2nd-4th Mystic Ranger (DR336)
that gives me 1 more Druid lvl for pet and gives access to Spells much sooner inculding a few 0 lvl spells taking the feat Precise Shot and at 4th taking WIS+1
5th Beastmaster counts as a full druid lvl and gives me an extra +3 druid levels bringing me to a pet of an 11th lvl druid
6th-20th Back to Mystic Ranger at 12th lvl i will have access to 5th lvl spells.
Feats:
6th- Item Familiar - Who wouldn't want a Super Composite Longbow as an archer
8th- WIS+1
9th-Natural Bond- by this point i have lost lost 3 druid lvls so +3 Druid lvls to pet
12th- WIS+1 and Animal Cohort I will have awaken beast to cast also so it should work i haven't read it not working on a cohort correct me if i am wrong
15th-?????????????????? should i go with ranged Feat or pet feat
16th-DEX+1
18th-?????????????????? Again not sure what to go with
20th-DEX+1
Pet i will be going with to Start is a wolf with the celestial template and warbeast template so wolf starts 2hd the warbeast will add 1hd then my effective 7lvs of druid gives it 4hd so it will start with 7HD and a +2 lvl Adjustment making it an effective lvl9 pet with a lvl 3 master
at lvl 12 it will be an effective lvl 22 Direwolf and I will be picking up another wolf not sure if dire or just wolf with animal cohort which i will promptly
awaken
at lvl 20 it would be a effective lvl 26 Direwolf yeah i know the super lvling slows down at the end if i could talk my DM to letting me use Improved Animal Companion as written i would use the last 2 feats for that and have an effective lvl 32 Direwolf
So if you guys see any flaws in this build or have any sugestions for the last 2 feats or any inprovments they would be greatly welcomed thanks again.