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Messages - Dusk Soul

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Min/Max 3.x / Re: Two weapon fighting with flat damage boost.
« on: March 25, 2014, 07:06:21 PM »
First of all, sorry for not answering before I was kind of buy and I couldn't give this thread the attention I wanted.

While I suppose I could go Diopsid I don't think it would be a good idea, the setting we are playing is a custom one and I'm pretty sure the DM doesn't know about the bettle people so they probably don't exist, and while I can make a case for them I don't think the DM would appreciate that plus from what she has told me about the campaign it will be inspired in the french revolution, which side we are is yet to be determined, but I know we will be in a primarily humanoid settlement.

Multiheaded runs into the same problem, a little too monstrous for the type of game (I'm aware I didn't mention this before, but I wasn't expecting people to suggest growing another head to become a better TWFighter).

I'd love to go Revenant blade, but it is a custom setting so I'd prefer to keep away from  setting specific stuff if I can avoid it.

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Min/Max 3.x / Re: Fun Finds v5.0
« on: March 25, 2014, 06:58:15 PM »
3.0 Masters of the Wild's Tamer of Beasts is still available... since it's not the same as Beastmaster

it does rely on the Animal Companion spell a lot

I think Beastmaster is supposed to be the update, a lot like exotic weapon master is the update to many 3.0 classes, specially considering the whole Animal Companion mechanic got revamped. I guess you could use Charm Animal instead of Animal companion.

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Min/Max 3.x / Re: Fun Finds v5.0
« on: March 25, 2014, 12:54:48 PM »
Is there anything that works with medium armor but not with light?

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Min/Max 3.x / Re: Two weapon fighting with flat damage boost.
« on: March 24, 2014, 02:39:22 PM »
Pathfinder? Lol.  :lmao

Gunslinger 5/10, Pistolero.

At level 5 you get your Dex twice to pistol damage (Gun Training 2, and Pistol Training). Add Deadly Aim (Power Attack for guns) and Deadeye (Dex to damage) Dragon Compendium, and was errataed to require +1 BAB). Point blank range for touch attacks.

Glove of Storing/Master Strategist will let you reload without a free hand.
 
I totally forgot about Animal Devotion. Bard is always a good dual wielder. Don't forget Crystal Echoblades! Or DFI. Or Doubling up that with IC.

The Pathfinder is a big maybe, besides I want to dual wield swords, not pistols.


A bard with maxed IC, Snow-flake Wardance, etc.

I'd never thought about that, it does rely a little bit on items (AFAIK most IC optimization comes from items, Badge of Valor, Vest of Legends, etc). Snowflake wardance is a better and worse than I remembered (worse because it only gives the bonus to attack rolls, better because it works on any slashing weapon, not just longswords as I thought).
Some is from items, some from feats (Dragonfire Inspiration, Words of Creation, etc), some from spells (Inspirational Boost). Song of the White Raven is nice to kick it off as a swift action, but it makes managing the actions to turn on all of your IC boosters tricky. There are a lot of threads devoted to this stuff already, though.

A dip into Whirling Frenzy Lion Totem Barbarian is good for pretty much any meleer, but you'll want Extra Rage to make it worth it.

I'd never looked deeply into IC optimization, I'll probably ought to check it then.

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Min/Max 3.x / Re: Two weapon fighting with flat damage boost.
« on: March 24, 2014, 01:43:28 PM »
Something I forgot to add in the OP, Pathfinder material might be available, the DM has used some monsters and stuff against us, but I haven't had the chance to ask if we can use it too.

A bard with maxed IC, Snow-flake Wardance, etc.

I'd never thought about that, it does rely a little bit on items (AFAIK most IC optimization comes from items, Badge of Valor, Vest of Legends, etc). Snowflake wardance is a better and worse than I remembered (worse because it only gives the bonus to attack rolls, better because it works on any slashing weapon, not just longswords as I thought).

Something like human paladin (holy warrior variant) 4, feats H) two weapon fighting 1) law devotion 3) power attack 4) divine might could work in a low op game; add two levels of fighter for 5) weapon proficiency (bastard sword) 6) oversized two-weapon fighting 6) improved two-weapon fighting, and you have:
- 4 attacks at level 6, 2x 1d10 + str, 2x 1d10 + 1/2 str
- as a swift action you can increase to hit (law devotion) for 1 minute, if fighting a low ac creature fuel power attack with that to hit bonus
- free action: add cha to damage for 1 round

Should work in a low op campaign, if you have the stats (need decent strenght, dex, con and cha). Another option is to go for animal devotion, it also offers some utility (the ability to fly), and can give a flat bonus to strength (and thus damage) as well. Prolly want to include 'extra turning' somewhere, or get more turn attempts from items.

Probably after 6 levels of this, it would be best to take a few levels of martial adept and prestige out, or go for a partial casting prestige class.

Of course, cleric can do the same, and gives more powerful options, like the flat bonus from the holy warrior feat (not to be mistaken with the holy warrior ACF), as well as divine might

I don't really like paladins much, but I see how it can work.

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Min/Max 3.x / Re: Two weapon fighting with flat damage boost.
« on: March 24, 2014, 12:43:00 PM »
Yeah Duskblade multiweapon fighting comes a little bit late for this character, but thanks for the reminder of Law Devotion I'd forgotten about it.  Chaos devotion does have the possibility of a higher bonus from the get go, but not being able to decide what do I get is a deal breaker.

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Min/Max 3.x / Two weapon fighting with flat damage boost.
« on: March 24, 2014, 12:05:37 PM »
I'm trying to build a two-weapon fighter (in general, not the class) that doesn't rely on sneak attack or skirmish to deal damage, right now I'm thinking on using Dragonsplits and dipping exotic weapon master so I can get the 1:2  PA ratio with one handed weapons, but accuracy would suffer a lot unless I went full Shock Trooper. Another thing I've actually considered is actually going Fighter and getting weapon specialization line since the game is low-mid OP, but that is just boring.

The game this character is for is supposed to start at level 3 or 4 and should go to 12ish, there are no book restrictions except for Psionics (there is an in-game reason for this and the DM has hinted we will be finding out why), 32 point buy and no major houserules.

Thanks in advance.

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Introduce Yourself / Hey guys!
« on: March 23, 2014, 07:33:37 PM »
I used to have another account here (Dusk Eclipse) but the email keyed to it got hacked and I can't remember my other password so I thought making a new account would be best. So yeah.

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