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Messages - chrisbremen

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General D&D Discussion / Paladin Alternate class and using wands
« on: March 25, 2015, 12:11:09 PM »
I was wondering if you took an alternate class for paladin like Holy Warrior that takes away his spell casting to gain feats would you still be able to use wands without umd?
In UMD description it says you dont need to be able to cast them they just need to be on your classes spell list. So technically it is still on the class spell list even if I cant cast them.

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D&D 3.5 and Pathfinder / Re: 3.5 Bard/paladin Core only build
« on: March 10, 2015, 07:20:27 PM »
I was just looking at devoted war singer and that sounds almost exactly what I was looking for. Buffing allies, and still being able to get some melee combat in. Do you know which book that is from?

If a bard is not allowed to be lawful but a prerequisite for the pr class is lawful, 1st lvl bard spells, and a class with special mount; how would you go about doing that?
Getting 3 Lvis of bard, taking 2 lvl of pal, them taking pr class?
The pr class says you can then take a class from all three ( bard, pal, and dw)

Thanks for the help

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D&D 3.5 and Pathfinder / Re: 3.5 Bard/paladin Core only build
« on: March 10, 2015, 06:15:48 PM »
Per the gm

First 5 levels will be limited to the 'core' 3.5 books (PH, DMG, and MM1), once the group and DM's experience level rises other books (PH & DMG 2, Complete Books, etc) will be available.

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D&D 3.5 and Pathfinder / Re: 3.5 Bard/paladin Core only build
« on: March 10, 2015, 04:23:37 PM »
Actually after looking at it for awhile I found a few things I wanted to change. You are correct that I had to take flaws off. Also the combo of paladin and bard didnt work right because of the lawful good that the paladin would make the bard. So what I did was to take 2 lvls of fighter instead of paladin which gave me the two feats I had to take away for the flaws.
The idea is that I can buff party up with bard and then be able to charge through to do an attack and be away to setup another buff or cast spell.

I also switched quick draw with power attack. I am trying to not make him so much of a one trick character so I thought I would give him the gnome hooked hammer to use when he isnt able to charge, and then use power attack with that. Power attacking with the lance spirited charge doesnt make sense to me so I dont think I would use it that way.
Also what would I be able to do to make my riding dog more survivable besides adding armor to him?

He is now effectively:

str 14 dex 12 con 16 int 10 wis 8 cha 18

bard 6/ fighter 2

+1 lance
+1 gnome hooked hammer

feats
Animal affinity
mounted combat
ride by attack
spirited charge
power attack

Also if I am using a war trained riding dog would he be able to do his attack(trip) during the charge or does he get a separate initiative slot for that?

thanks

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D&D 3.5 and Pathfinder / 3.5 Bard/paladin Core only build
« on: March 10, 2015, 11:38:46 AM »
I was hoping to stop by here and get some feedback on a build I am working on.

I inspiration was Sir Didymus from the Labyrinth movie

What I am shooting for is an honorable and noble gnome who rides a war-dog into battle and sings songs about it.

For his ablities I went
str- 16 dex - 10 Con - 12 int 14 wis 8 char 16

For classes i went Bard 5/ Pal 3

skills-
I am going to max the following
concentration, handle animal, ride, Knowlege arcane, perform (string instrument), perform (singing), and UMD

Feats-
Animal Affinity
Mounted Combat
Ride by attack
Spirited charge
Quick draw

Flaws
Inattentive
Poor reflexes


Thoughts?




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Introduce Yourself / new to threads
« on: March 10, 2015, 11:18:00 AM »
Hi my name is Chris.

I live in northern Virginia, DC area.

I like to play 3.5 dnd, and I am also DMing a star wars edge of the empire campaign.

I love playing a mixture of boardgames and rpg's.


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