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Messages - theyoungmage

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Gaming Advice / APL adjustments for high wealth
« on: December 08, 2015, 04:07:58 PM »
I'm running a high intrigue game and intrigue isn't as much fun without a lot of cash so I was wondering what the best way to adjust encounters to that would be?

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Legends of the Heroes / Re: need ideas for politicians
« on: November 28, 2015, 12:47:18 PM »
I'm thinking it's going to come up something like this
Obvious plant for outside government "sure I have my documents of citizenship right here"
The Automaton "yea I know he's made of gears but he makes some good points" is actually a gnome in the podium.
The militant isolationist "come together to root out the the foreign anarchist threat"
Friendly neighborhood cult leader "man his rallies are odd"
And a wild card yet to be determined.
Our Player

Semi-related: is there a good way to gauge public opinion based on outcomes of events or am I just going to have to wing it?

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Legends of the Heroes / Re: need ideas for politicians
« on: November 27, 2015, 07:45:18 PM »
I think the word would be autocracy. Everything has a monarchy feel though, one of the members that died was the last in a line of council members. One of the members (the only permanent elven resident) has been there since the council's inception. I've been kicking the phrase "rolling coin economics" around and made it clear that the money is actually small cubes of iron made to look like precious metals.

"I think everyone should just trust in the council as much as I do and I promise you, once elected, we'll be  through these troubled times"

"ONCE ELECTED WE'LL PUT THE GOBLINS TO WORK"

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Legends of the Heroes / need ideas for politicians
« on: November 27, 2015, 12:04:00 PM »
I'm currently running a steampunk campaign on an island called Pallisland "The First Planned Island Community" the name is intentionally obtuse and hamfisted (the map is actually shaped like a castle with the main city at the top spire)
The focus of the campaign is the an election in three months time in game. This election was spurred by the untimely deaths of three out of the 6 members of the council. I already have an isolationist xenophobe but I want at least two more that I can play the party off of because one of my pc's plans on running, bless his heart.

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D&D 3.5 and Pathfinder / Re: The Great Wizard Challenge
« on: November 25, 2015, 02:19:15 PM »
Anything 250 and under only takes two hours. the third party artificer is kinda butt imo.
 I was thinking of using summon monster, dampen powder, and haunting mists. My dm informed me I'll be starting at fifth instead. I haven't looked at the numbers again but that might keep me just a level below apl since there seems to be a point around their 9th level that I go up two levels before they can grab one.
 With CWI in mind are there any must have spells?
Currently my banned schools are evocation and enchantment since my dcs are going to be shit. Is it worth it to go elf for that bonus vSR or should I pick up that bonus feat?

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D&D 3.5 and Pathfinder / Re: The Great Wizard Challenge
« on: November 24, 2015, 09:24:32 PM »
I guess what I was thinking was I could be using that time to make more scrolls.

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D&D 3.5 and Pathfinder / The Great Wizard Challenge
« on: November 24, 2015, 07:05:21 PM »
I'm bringing a conjeration wizard into a nautical themed pathfinder campaign-
just go look at the handbooks you scrubbing nubbling
Whoa there I'm not finished, the problem is my gm (with some justice) has declared full casters overpowered and will only progress on the slow track. I'll be coming in at 4th as the only caster with an apl at 7 and our average encounters being challenging.
why not just play a mundane class
A. I'm masochistic B. I want to prove that limiting players is as pointless as it is no fun
can you get to the point please?
All right all right jeeze. It's looking like I'll be heavily dependent on scrolls which would put my cl even lower. What I'm looking for is pathfinder items both magical and mundane that could be accessed by a character of 8th level or lower and strategies to not only survive but remain useful as well.
For bonus points
CWI, is it worth it?
Unusual uses for low level spells

Thanks for helping a young mage

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Introduce Yourself / young mage
« on: November 24, 2015, 05:21:01 PM »
Hello there, I'm Zane, avid role player and lover of shenanigans. Not the most interesting of introductions but hopefully it'll do. Always looking for a new friend or bitter nemesis

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