Gerald notices the next wave coming.
"Stay here." he says, plates on his armor moving as four dragonfly like wings made of light protrude from his back. He moves towards the ship, the wings seeming to be more like propulsion thrusters than actual wings.
"Green, yea whatever." Blake says, picking up the remaining shell pieces from Queenie's first body.
In a flash of black light Gerald produces two bulky high tech handguns and he teleports ahead. But the some of the others seem to be dealing with the new combatants dropped off by the ship further ahead and another one is approaching. He teleports again. Weapons dematerializing into stardust, his armor flips out a rather bulky looking rifle from his back and he grabs it. Bracing it on his arm he takes aim, ready to shoot the dropship when it comes in range. Some sort of stabilizers extend from his legs but do not attach to the ground.
Round 1
Used to move;
Starstream [Starkin]
Prerequisites: Celestial Body
Benefit: A Starkin has the ability to move at blinding speeds, seeming as if they appeared from nowhere. Any time you would be able to move, you may teleport instead, moving 1.5 your highest movement speed. You must have line of sight to the destined location. If you have Improved Feint you may Feint as a part of this movement.
Free action to Draw weapons
Swift Action to pay 15 energy to enter Zero Range Stance
Round Two
Starstream to head back.
Free action to Change Weapons