You are essentially invincible. You always act first, hitting for arbitrarily high damage every time. You cannot be hit (since you have so many divine ranks you have all Salient Abilities you qualify for, you thus have Divine Dodge, with a 9051% chance of avoiding a hit, before SR or AC or saves). If, for some reason, you fail to wipe out whatever is opposing you, you can just use Free Move to get away and come back a second later. For scenarios where flicking things so hard they explode isn't appropriate, you can use Alter Reality to remove the source of the problem.
You are playing an overgod. Ao? Ao is an overgod. The one time any of the Faerunian pantheon did something to annoy him, he stripped every last god of their divinity and bound them to the world until his stuff was returned (thus proving that even gods can be too lazy to just do it themselves).
The most anyone can actually offer is OOC advice. There is no need for a character sheet as you are inherently impossible to oppose by anything less than DM fiat.
EDIT: Literally the only way you could be more broken is if you had Wizard 20, as you would then have Divine Spellcasting, and be able to prepare every spell in the game with all relevant metamagics applied (and doubtless have enough slots left over to do so without Quickened). Find a way to remove CL limits. Done.
First action every combat: Quickened Intensified Repeating Time Stop. You now have 8 rounds to cast 16 spells, and if that isn't enough you get the same next round. I'm unsure how Twinned would interact, but that might net you 16 rounds a go.