Author Topic: Acidborn Creature  (Read 3032 times)

Offline oslecamo

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Acidborn Creature
« on: June 30, 2015, 11:00:56 AM »

Acidborn Creature


Pre-Requisites
-Must be a corporeal aberration, animal, dragon, fey, giant, humanoid, magical beast, monstrous humanoid, ooze, plant or vermin with the aquatic subtype.

Hit Die: d8
LevelBABFortRefWillSpecial
1st
+1
+2
+2
+0
Acidborn Body, Acid Attacks, Acid Adaptation, +2 Con

Class Skills: (2+Int. Mod). The Acidborn Creature's class skills are Balance, Concentration, Climb, Escape Artist, Hide, Intimidate, Jump, Knowledge (Any), Listen, Move Silently, Sense Motive, Spot, Survival, Swim

Proficiencies: An Acidborn Creature doesn't gain any new proficiencies.

Class Features

Acidborn Body: If the Acidborn creature was an animal or vermin, its type changes to magic beast. Otherwise it remains the same. Either way don't recalculate anything.

The Acidborn creature's Natural armor increases by 1.

Acid Attacks: The  Acidborn Creature's natural attacks now deal an extra 1d6 acid damage.

Acid Adaptation: The  Acidborn Creature becomes immune to Acid and Poison and can breathe while submerged in acid. However it loses the ability to breathe inside water.

Ability Score Increase: The Acidborn creature gains +2 to Con.


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« Last Edit: July 01, 2015, 05:10:10 AM by oslecamo »

Offline ketaro

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Re: Acidborn Creature
« Reply #1 on: July 01, 2015, 12:24:29 AM »
Something to put at the bottom of every pit trap filled with acid :D

Offline TC X0 Lt 0X

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Re: Acidborn Creature
« Reply #2 on: July 01, 2015, 11:03:27 AM »
I demand Acid lasers for my Sharks
Im really bad at what I do.
A+