Paladin version of Mystic Ranger found in Dragon 336
Thanks to Chemus for fixing the layout.
Comparison of ranger and mystic ranger:
Regular ranger: | Mystic Ranger: |
| | | |
1: Favored Enemy, Track, Wild Empathy | 1: Spells, Track, Wild Empathy |
2: Combat Style | 2: Favored Enemy 1 |
3: Endurance | 3: Combat Style |
4: Animal Companion, Spells | 4: Endurance |
5: Favored Enemy 2 | 5: |
6: Improved Combat Style | 6: |
7: Woodland Stride | 7: Woodland Stride, + Combat Style |
8: Swift Tracker | 8: Favored Enemy 2, Swift Tracker |
9: Evasion | 9: Evasion |
10: Favored Enemy 3 | 10: |
11: Combat Style Mastery | 11: |
12: | 12: Combat Style Mastery |
13: Camouflage | 13: Camouflage |
14: | 14: Favored Enemy 3 |
15: Favored Enemy 4 | 15: |
16: | 16: |
17: Hide in Plain Sight | 17: Hide in Plain Sight |
18: | 18: |
19: | 19: |
20: Favored Enemy 5 | 20: Favored Enemy 4 |
Mystic Ranger added spells:
0 level: Create Water, Cure Minor Wounds, Flare, Guidance, Know Direction, Light, Mending, Purify food and drink, resistance, virtue
5th level: awaken, baleful polymorph, cure critical wounds, control winds, summon nature’s ally V, wall of thorns
Skills: Add Spellcraft
Profs: all simple, martial ranged, light armor, no shields
Regular Paladin: | Mystic Paladin: |
| | | |
1: Aura of Good, Detect Evil, Smite Evil 1 | 1: Aura of Good, Detect Evil, Spells |
2: Divine Grace, lay on hands | 2: Smite Evil 1 |
3: Aura of Courage, divine health | 3: Divine Grace, Lay on Hands |
4: Turn Undead, Spells | 4: Aura of Courage, Divine Health |
5: Smite Evil 2, special mount | 5: Turn Undead |
6: Remove Disease 1/week | 6: Remove Disease 1 |
7: | 7: |
8: | 8: Smite Evil 2 |
9: Remove Disease 2/week | 9: |
10: Smite Evil 3 | 10: Remove Disease 2 |
11: | 11: |
12: Remove Disease 3/week | 12: |
13: | 13: |
14: | 14: Smite Evil 3, Remove Disease 3 |
15: Remove Disease 4, Smite Evil 4 | 15: |
16: | 16: |
17: | 17: |
18: Remove Disease 5 | 18: Remove Disease 4 |
19: | 19: |
20: Smite Evil 5 | 20: Smite Evil 4 |
Mystic Paladin added spells:
0 level: Create Water, Cure Minor Wounds, Guidance, Detect Poison, Light, Mending, Purify Food and Drink, Resistance, Virtue
5th level: Cure Critical Wounds, Atonement, Raise Dead, Revivify, Commune, Break Enchantment, Hallow
Skills: Add Spellcraft
Profs: All simple, martial melee, light and medium, buckler or light shield only (no heavy or tower)[/font]