Author Topic: Improved Unarmed Strike Feats  (Read 5503 times)

Offline Captnq

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Improved Unarmed Strike Feats
« on: March 09, 2015, 10:48:20 PM »
So, working on rough draft here. Tossing up what I go so far. It's basically every feat in the Improved Unarmed Strike feat tree.

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If you happen to have any combination ideas/requests or suggestions, let me know.
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Offline Keldar

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Re: Improved Unarmed Strike Feats
« Reply #1 on: March 10, 2015, 02:00:19 AM »
Wow, that's more slappy feats then I thought there were!

Offline awaken_D_M_golem

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Re: Improved Unarmed Strike Feats
« Reply #2 on: March 10, 2015, 05:21:34 PM »
Niiiiiiice.
I'm sure there's lots on interactions with Stunning Fist.
We're going to solve Monks some day.

Not sure how you want to handle Carmindine or Tashalatora.
They advance some stuff, but are they different from Ascetic X ?
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Offline Captnq

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Re: Improved Unarmed Strike Feats
« Reply #3 on: March 10, 2015, 05:25:06 PM »
Yeah, I was trying to think about how that would work...

I think I'm going to leave that to when I make the MultiClass feat section. Right now I'm going by feat trees and feat types. After that, then I'll narrow it down to specific groups. I only wrote up half my notes, so far. Damn, I have got to find some time to get this better organized. Ah well, off to work
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Offline awaken_D_M_golem

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Re: Improved Unarmed Strike Feats
« Reply #4 on: March 10, 2015, 05:51:33 PM »
Hey more power to yah.

The very old wotc Psi-board circa 3.0e
organized Feat Chains and Power Chains
so much that BRC expanded the idea for Augments.

Entirely valid concept.
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Offline Captnq

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Re: Improved Unarmed Strike Feats
« Reply #5 on: March 12, 2015, 10:57:22 AM »
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If you have questions about 3.5 D&D, you might want to look at the:
Encyclopedia Vinculum Draconis

Currently: Podcasting