Venom Avatar Venom Avatar is a Template which may be applied to a Poison, converting it into a creature.
Size and Type: A Venom Avatar is an Elemental with the [Evil] subtype; their size is determined by the save DC of the Poison.
Poison DC | Size |
7- | Tiny |
8-14 | Small |
15-20 | Medium |
21-27 | Large |
28+ | Huge |
Hit Dice: A Toxin Avatar has a number of d8 HD equal to its Save DC - 10.
Speed: A Toxin Avatar has a 30' base land speed; an Inhaled Toxin Avatar reduces this to 10', but gains a 50' (Perfect) Fly Speed.
Armor Class: A Toxin Avatar has a Natural Armor bonus equal to their HD.
Attacks: A Toxin Avatar receives a Primary Slam attack; if they have 8 or more HD, they may make a second Slam attack each round. If the poison is an Injury poison, they replace both of these Slam attacks with either a Bite or a pair of Claws attacks; they may mix these two sets of Natural Attacks.
Damage: A Toxin Avatar's natural weapon's damage varies based on their size:
Size | Bite/Slam Damage | Claw Damage |
Tiny | 1d4 | 1d3 |
Small | 1d6 | 1d4 |
Medium | 1d8 | 1d6 |
Large | 2d6 | 1d8 |
Huge | 3d6 | 2d6 |
Special Attacks: A Toxin Avatar possesses the following special attacks:
Poison Mastery (Ex): A Toxin Avatar receives a +1 bonus on attack and damage rolls against poisoned creatures. In addition, their poison is especially virulent; creatures are denied any bonuses to Fort saves against poison, and immunity to poison from any source other than type only gives a +4 bonus against it. Finally, the save DC against their poison is equal to 10 + half their HD + their Con modifier if that would be higher than the original DC.
Ignis Fatuus (Sp): The Toxin Avatar may use
Produce Flame as a spell-like ability at will, with the following alterations:
- It deals Acid damage instead of Fire damage.
- If the poison is a Contact or Injury poison, it receives the benefits of Poison Spell for free, inflicting the poison upon successfully damaging a creature.
- If the poison is an Ingested poison, any food or drink that comes within the light produced by the "flame" becomes imbued with the poison.
- If the poison is an Inhaled poison, any creature that breaths within the light produced by the "flame" risks inhaling the poison.
Special Qualities: A Toxin Avatar possesses the following special qualities:
Acid Immunity (Ex): Toxin Avatars are immune to Acid damage.
Toxic Body (Su): A Toxin Avatar is laced with their poison; this has a differing effect depending on the poison's type.
Contact: Any creature whose bare skin touches the Toxin Avatar must make a save against being affected by the poison.
Ingested: The Toxin Avatar's flesh and bodily fluids are made up entirely of the poison; consuming any part of their body requires a save against being affected by the poison.
Inhaled: The Toxin Avatar exhales their poison; any creature that comes within 5' of the Toxin Avatar must make a save against being affected by their poison.
Injury: The Toxin Avatar gains the Poison Use special quality, and may apply their poison to a weapon as a free action.
The Toxin Avatar may choose how many doses a given creature risks being poisoned by, to a minimum of zero.
Saves: A Toxin Avatar has a Good Fortitude save and Poor Reflex and Will Saves.
Abilities: A Toxin Avatar's Constitution is equal to the poison's save DC, their Strength, Dexterity, and Charisma are equal to the poison's save DC - 5, and their Intelligence and Wisdom equal their poison's save DC - 10. If their poison affects an ability score other than Constitution, that ability score is equal to their poison's save DC instead.
Skills: A Toxin Avatar treats Craft (Alchemy, Poison-Making), Knowledge (Any), Profession (Alchemist, Assassin, Poison-Maker), and Survival as Class Skills. They receive a +2 bonus to all skill checks involving their poison; additionally, they may make Craft(Alchemy) checks without having any levels in a spellcasting class.
Feats: A Toxin Avatar possesses one feat, as well as an additional feat for every 3HD they have.
Environment: Urban
Organization: Solitary (1), A Poison (3-8)
Challenge Rating: A Toxin Avatar's CR equals 3/4ths of their HD.
Treasure: None
Alignment: Usually NE
Advancement: ??
Level Adjustment: --
Example of creature using template here: