Ok, was thinking about for the introductory portion of a new campaign to to go something like this:
(0) Have players create characters
(1) (prequel) Adventure
(2) TPK (or have the ending super difficult so the TPK is very very likely)
(3) Start the real campaign with new characters.
(4) Have what the prequel-characters impact the new characters somehow. Enemies? Ancestral item to new characters? etc.
Has anyone ever done anything with this type of set up? Suggestions? If one where to do this should you tell the PCs in advance or tell them after the TPK?
Cheers,
Necro