Author Topic: Heroism : Morals, Ethics or Power?  (Read 3556 times)

Offline nijineko

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Heroism : Morals, Ethics or Power?
« on: December 10, 2011, 01:20:52 PM »
please forgive me if i seem over simplistic in either my understanding or suggestion... but isn't the reason that the characters get out of hand is that the dm allows it?

i'd like to address many of the examples i've seen referenced, rather than any particular individual or situation.

it seems that in each case of characters running rampant is due to the fact that the natural consequences of the player/character actions are not being applied by the dm in question, be it deliberate or not on said dm's part. this can be for a variety of reasons some of which have already been mentioned. however, in some cases, it is perhaps because the players reject what the dm has decided are the natural consequences.

as i'm sure everyone is already aware of, these sort of social games assume cooperation and mutual understanding on the part of all participants. when one, some, or most do not agree, then the game falls apart, regardless of what one might try to do to fix it. diplomacy and the like requires discussion, resolution, and agreement in order to work.

to be honest, i don' t get the whole being evil thing. it simply does not appeal to me. i've mentioned before that evil=auto-npc in any of my campaigns, and i simply won't play with groups or players with evil pcs. this has resulted in dry-gaming spells years in length. some of my games are taking place over the phone or via pbp at a rate of one post every month or four, and one phone session a year or so, just so that i can play with the specific people in question. i'd rather play patiently with good people, than not play at all, or play with bad gamers.

d&d is a game of HEROic fantasy, after all. generally speaking, even by the designers, the assumption is that the players are the heroes.

getting back to the individual situation from the OP, it sounds like you've really tried hard, and there are just some seriously different goals.

i guess my comments are all pretty much stating the obvious and not much help. sorry.

Offline Basket Burner

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Re: Heroism : Morals, Ethics or Power?
« Reply #1 on: December 10, 2011, 02:12:05 PM »
Heroic fantasy is a measure of power, not morals. The default assumptions of the game involve ganging up on weaklings and at least attempting to run away from your equals and betters. Not exactly noble. Not to mention all of the hobo related jokes.

Offline nijineko

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Re: Heroism : Morals, Ethics or Power?
« Reply #2 on: December 11, 2011, 11:26:51 AM »
Heroic fantasy is a measure of power, not morals. The default assumptions of the game involve ganging up on weaklings and at least attempting to run away from your equals and betters. Not exactly noble. Not to mention all of the hobo related jokes.

huh. to be honest, that thought never occurred to me. heroism is inseparably connected to moral and ethical beliefs in my head. thanks for bringing that particular aspect of my thoughts to light. i've seen enlightened self interest, and even selfish interests resulting in heroism, but it is always directly attached to a moral and/or ethical stance, even one as low as, "i can still use them and having them in debt to me will serve my purposes well, so i'll save their life."

i even cringed when i tried to think of heroic defined as a power scale divested from moral and ethical beliefs. *pause for thought* after considering both sides of that, i think i have decided that i will stick with the moral/ethical connotations of "heroic", and not just due to comfort zone either. i feel disagreement with the idea, and i think that most fantasy games of the 'heroic' stripe (as opposed to the gritty or dark types) support the idea of heroic characters as the moral and ethical heroes of the storyline, even if some have issues.



@libertad: is that what the kudos thing is for? i hadn't tried it until your response to me. i'm not much better off. ^^ i suspect my shooting down of questionable rules interpretations by actually asking the designers to clarify their original intent in the psionics section is detracting from my popularity on the boards. =P
« Last Edit: December 11, 2011, 11:29:57 AM by nijineko »

Offline Basket Burner

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Re: Heroism : Morals, Ethics or Power?
« Reply #3 on: December 11, 2011, 12:17:07 PM »
Heroic fantasy is a measure of power, not morals. The default assumptions of the game involve ganging up on weaklings and at least attempting to run away from your equals and betters. Not exactly noble. Not to mention all of the hobo related jokes.

huh. to be honest, that thought never occurred to me. heroism is inseparably connected to moral and ethical beliefs in my head. thanks for bringing that particular aspect of my thoughts to light. i've seen enlightened self interest, and even selfish interests resulting in heroism, but it is always directly attached to a moral and/or ethical stance, even one as low as, "i can still use them and having them in debt to me will serve my purposes well, so i'll save their life."

The concepts first came about in Greek mythology I believe. They might have been heroes to their own people, but they were total assholes to everyone else. More to the point, they were held in high regard because they did awesome things and succeeded, not because they were good people. That reflects in the game fairly well as most of them are set in similar time frames, so even though the world itself is drastically different it's treated as if it isn't, and in any case it shouldn't come as a surprise that most "heroes" are total jerks. Even the good aligned characters are breaking into intelligent creature's homes and killing them and taking their belongings based on the color of their skin. It's something best not thought about for too long.

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i even cringed when i tried to think of heroic defined as a power scale divested from moral and ethical beliefs. *pause for thought* after considering both sides of that, i think i have decided that i will stick with the moral/ethical connotations of "heroic", and not just due to comfort zone either. i feel disagreement with the idea, and i think that most fantasy games of the 'heroic' stripe (as opposed to the gritty or dark types) support the idea of heroic characters as the moral and ethical heroes of the storyline, even if some have issues.

D&D certainly does not. Even when you ignore all of the outright negative things, effective play has a lot more in common with military special forces than anything else. Go in, secure the area (with a spell to the face), get out. Playing hero is a great way to get yourself killed.

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@libertad: is that what the kudos thing is for? i hadn't tried it until your response to me. i'm not much better off. ^^ i suspect my shooting down of questionable rules interpretations by actually asking the designers to clarify their original intent in the psionics section is detracting from my popularity on the boards. =P

I wouldn't worry about it too much. Just because people like you doesn't mean you know your stuff, and just because you are capable doesn't mean you will be well liked.

Offline Prime32

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Re: Heroism : Morals, Ethics or Power?
« Reply #4 on: December 11, 2011, 02:56:41 PM »
Agreeing with the stuff on heroism, and adding that classical heroism amplifies a character's moral heroism in people's minds.

Fate/Zero had a discussion on heroes, which appeared in the most recent episode of the anime adaptation.
(click to show/hide)
« Last Edit: December 11, 2011, 02:59:16 PM by Prime32 »

Offline oslecamo

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Re: Heroism : Morals, Ethics or Power?
« Reply #5 on: December 11, 2011, 03:17:14 PM »
Funny you mention that Prime32, since

(click to show/hide)

And that's a key diference between the "heroism" in the ancient greece and the "heroism" of the medieval ages. People ended up geting fed up with gloryhog heroes that always tought first about themselves. They wanted heroes that would be willing to sacrifice themselves for those weaker than them. Justice. Chivarly. Selfness. A knight's ideals (enphasis on ideals, not saying that's how reality ended up working).

Lots of people want to play that kind of good. Not saying there's no room for psycho-heroes, but selfness leaders are also a very important part of legend.

Or would you rather fully go to ancient greece style, where womens were treated as objects, children were handy sacrifices to bribe gods and said gods would randomly screw you just for the evulz?
« Last Edit: December 11, 2011, 03:21:03 PM by oslecamo »

Offline ImperatorK

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Re: Heroism : Morals, Ethics or Power?
« Reply #6 on: December 11, 2011, 03:22:48 PM »
Quote
Also young? Saber's at least four times the age of Rider!
:???
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Offline oslecamo

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Re: Heroism : Morals, Ethics or Power?
« Reply #7 on: December 11, 2011, 03:28:55 PM »
Quote
Also young? Saber's at least four times the age of Rider!
:???

Dunno if you know the basic history so
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« Last Edit: December 11, 2011, 03:36:10 PM by oslecamo »

Offline Basket Burner

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Re: Heroism : Morals, Ethics or Power?
« Reply #8 on: December 11, 2011, 03:39:40 PM »
Funny you mention that Prime32, since

(click to show/hide)

And that's a key diference between the "heroism" in the ancient greece and the "heroism" of the medieval ages. People ended up geting fed up with gloryhog heroes that always tought first about themselves. They wanted heroes that would be willing to sacrifice themselves for those weaker than them. Justice. Chivarly. Selfness. A knight's ideals (enphasis on ideals, not saying that's how reality ended up working).

Lots of people want to play that kind of good. Not saying there's no room for psycho-heroes, but selfness leaders are also a very important part of legend.

Or would you rather fully go to ancient greece style, where womens were treated as objects, children were handy sacrifices to bribe gods and said gods would randomly screw you just for the evulz?

While I did mention greek heroes being jerks that extends far beyond that pseudo period of time. In the medieval era being a hero involved killing the other guys in order to make territory for yourself. The knights bullied the peasants. Now I am not saying that's a good thing, but I am saying that's how things were, and that's probably part of the reason why D&D is how it is. The other part being going from ambusher to ambushee means going from winner to loser.

Offline nijineko

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Re: Heroism : Morals, Ethics or Power?
« Reply #9 on: December 11, 2011, 10:27:53 PM »
the ethical / moral hero concept predates the greeks by quite a bit. but i take your points. a lot of our current ideas are based on various bits of history with greater and lesser (usually lesser) degrees of accuracy of transmission over generations. thanks for pointing all that out.

Offline InnaBinder

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Re: Heroism : Morals, Ethics or Power?
« Reply #10 on: December 11, 2011, 10:37:03 PM »
I've had professors of Arthurian Literature who argued that the shift to chivalric ideals shown in those legends corresponds to having the troubadours tell the stories primarily to the noble women for the first time, rather than the noble men.  The men were off killing Muslims in the Crusades, and the stories' emphasis got shifted away from the violence of the early Latin and Celtic myths to hold the interest of medieval women.
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Offline nijineko

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Re: Heroism : Morals, Ethics or Power?
« Reply #11 on: December 11, 2011, 10:46:12 PM »
I've had professors of Arthurian Literature who argued that the shift to chivalric ideals shown in those legends corresponds to having the troubadours tell the stories primarily to the noble women for the first time, rather than the noble men.  The men were off killing Muslims in the Crusades, and the stories' emphasis got shifted away from the violence of the early Latin and Celtic myths to hold the interest of medieval women.

hahahahah. i would so believe that. not that medieval women were necessarily immune to the lure of violence... after all, sometimes they were the ones responsible for keeping the castle intact until the hubby got home. i would not be surprised if a lot of the more imaginative defenses were actually invented by women. they had to work off their irritation and frustration at the absentee hubby somehow?