Yet another three feats for MAD. The first is just a standard X Stat to Y Bonus type. The other two are a bit more questionable.
Altered Eldritch Source [Monstrous]Prerequisite: Ability to use Spell-Like or Supernatural Abilities that allow Saves with a DC based on Charisma.
Benefit: Choose a mental ability score other than Charisma (Intelligence or Wisdom). From now on, any Spell-Like and Supernatural Abilities gained from race or monstrous class levels (or feats that demand levels or specific abilities gained from a monstrous class) are now based on this score, instead of Charisma.
The choice of which ability score to use is made when this feat is taken, and cannot be changed later.
Special: If you have an ability that would provide a boost to a score, and the ability precludes granting a benefit to Charisma, then the ability score chosen for this feat and Charisma are both ineligible to be boosted.
Example: A character with both levels of
Monster of Legend, who has chosen the Saga ability of "Sweet Poison" decides to take this feat and have his Spell-Like and Supernatural Abilities based off of Intelligence. This causes the DC against the poison to be 10+1/2 HD+Int mod. However, the boost to an ability score allowed from draining essence with this poison can now not be used to boost either Charisma or Intelligence.
Malformed Body [Monstrous]Prerequisite: 1st level OR Monster Hybrid feat, upon taking the first level of a monster class, or before taking levels of a monster class.
In either case, you must choose the monster class this feat is applied to.
Benefit: Choose two physical ability scores (Strength, Dexterity, Constitution). Whenever either of the two would be boosted by your monstrous class progression in the class you have taken this feat for, instead the other ability score is boosted.
Creatures that have their ability score progression altered significantly by this look quite different from their normal 'cousins' in appropriate ways.
Example: Wanting a Tarrasque that is much more defensive, one player decides to take this feat swapping Str and Dex, thus causing all of the Str boosts to go towards Dex, and all of the (non-existent) Dex boosts to go to Str. The Tarrasque produced by this gains a vast amount of Dexterity, but is much weaker than its Strength-based cousins, and looks much less bulky, and almost serpentine and lithe. Another player wants to play an Air Drake that is a bit tougher, and swaps Dex for Con, making an Air Drake that looks like it is a little more clunky in the air, but its bulk lets it take a blow better.
Malformed Mind [Monstrous]Prerequisite: 1st level OR Monster Hybrid feat, upon taking the first level of a monster class, or before taking levels of a monster class.
In either case, you must choose the monster class this feat is applied to.
Benefit: Choose two Mental ability scores (Intelligence, Wisdom, Charisma). Whenever either of the two would be boosted by your monstrous class progression in the class you have taken this feat for, instead the other ability score is boosted.