Any reason for not just having full BaB? It's an initiator not a caster, and the monster you linked seems to have a full Base Attack for its HD.
The original likely has full BaB because it is an Outsider (unless PF works differently). Otherwise, I thought the same but but I think this one is more in line with the swordsage; Death would be more focused on maneuver usage than straight combat. Kind of a martial caster.
The maneuver recovery might be a bit too easy. You're basically recovering a maneuver every time you hit something, so you'll be spamming maneuvers all day discounting counters and such.
I based it on the Frostwind Virago and thhe Nuclear Dragon's, since monsters with innate martial talents usually have an efficient recovery system.
Every time the Frostwind Virago sucessfully damages an oponent with Icy touch, she can recover one expended maneuver gained from this class.
Every time the Nuclear Dragon successfully damages an opponent with either its bite attack or its Control Rod, he can recover one expended maneuver.
I could limit it further by specifying it can only recover one maneuver per round this way or/and that it applies when it isn't done as part of a Strike maneuver. What do you think?
Soul Seeker seems a bit annoying since you might actually need the money from the feat to kill something, though I suppose you could just murder a commoner or whatever. It's just a bit of a hassle when the default feat might have been preferable, even if the auto acquire side quest bit is kind of neat.
You're right. Probably too harsh and it wasn't meant to promote killing only for the class ability. I could change it to at least once a week though to better give the idea that you're death and not supposed to slack off when there are souls to reap, I could instead change it to losing the benefit if you spend 24 hours without reaping someone you killed.
And get it back after getting a specific target from that ability as a redeeming quest.
That or simply remove that limit.
I assume weighing the heart's detect etc etc have CL equal to HD? Relevant for anti-divination in some cases. Only brought it up, because my GM did.
Correct. I'll clarify it.
Tongues does seem a little late. It seems relevant to getting their job done if they need to find whoever goes by the name they were given.
It does indeed feel rather inappropriate, not necessarily for the targets but for the whole "HALLO. IT IS TIME TO GO." thing happens indeed quite late.
Level 5 would be cool? Nothing too interesting there anyway.
Weight of Mortality does seem like a bit much. Cowering is about as strong a fear effect as you can get, and upgrades to paralyzed later? Save or lose with no action on your part is pretty powerful. Most with a fear aura get frightened at best, even if that's not much better for the victim if you set it up properly so they can't run.
Actually, I think I'll scratch it entirely. I don't think it should have a fear/death effect since the shinigami mostly reaps souls rather than actually kill stuff.
It'll be a partia incorporeality. The shinigami can walk through stuff and the higher effect has people having difficulties really seeing/remembering it is there and I'll throw in an invisibility SLA.
Aiming for the Diskworld Death.
Expiration Date seems like a massive headache for the GM. You give them a big out for whenever they would be wrong, but it's something they constantly have to think about and you can ask it for literally anyone you look at so you could easily drive them nuts with it.
I DM'd myself and so far I'd say that would be rank on the annoying scale along with "I keep seeing the magical auras of everything. Describe hem all." and being able to read the minds of other characters (though I like DMing that).
I can make it something you have to focus or limit it only to the date of a natural death. For the unatural death options, the shinigami would need a special hourglass (or similar, like a special candle) artifact keyed to a specific individual to know the precise time of death (so they can be there on time to reap the soul).
Question on Soul Bind, are these any different from those you reap? Can you send them on their way for Soul Seeker? For that matter Soul Seeker implies that you can reap them to collect and the fully reap them to send them off. Does that mean you can carry them with you for whenever? Any notes on storing those or what have you?
Those acquired from Soul Bind were meant to be usable for Destroy Soul while those collected weren't.
Though thinking about it does indeed seem like a very low level soul bind, technically. I'll scratch the collecting and skip it right to the sending off.
Death Scribe seems neat, but mentions nothing about the ability score bonuses you get from the class unless that was meant to be included? Int over Cha seems pointless if your best score is bound to be Cha. Otherwise it's got a lot of neat stuff.
Hm. It was originally meant to provide an early multi-classing option into the Scholar.
Honestly I think a full Int conversion of this monster class is worth two feats, as most are.
The Shinigami could simply pick this one to take care of the issue if he means to get far into the monster class:
Malformed Mind [Monstrous]
Prerequisite: 1st level OR Monster Hybrid feat, upon taking the first level of a monster class, or before taking levels of a monster class.
In either case, you must choose the monster class this feat is applied to.
Benefit: Choose two Mental ability scores (Intelligence, Wisdom, Charisma). Whenever either of the two would be boosted by your monstrous class progression in the class you have taken this feat for, instead the other ability score is boosted.
Thanks for the input!