Author Topic: Elementals - Re- DAMMIT, Quixote!  (Read 2656 times)

Offline Bauglir

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Elementals - Re- DAMMIT, Quixote!
« on: March 13, 2012, 09:42:49 PM »
Okay, so I started revising elementals back on the old boards, and then I got swamped by Real Life, and by the time I've had time to really get back into brewing (last couple of weeks), the old boards crashed. I've had some new ideas since then, and reminded by DonQuixote's revisions, I've decided to actually try and finish this project. From what I've seen, we're going in fairly different directions with this, so there's no reason these elementals can't actually coexist in the same setting as different manifestations of the elements. Except for the different choices of paraelementals. I'm going to try and make myself get one of these things out every 2 to 4 days until they're done. I can't match Quixote's preposterous output. I'm doing them in alphabetical order (elementals before paraelementals, though), and since the text quantity is substantial, I'll be separating them out into different posts by power level, starting with standard elementals in this post. It'll be a few minutes till I get it all done.

These rules assume you're using a consolidated Stealth skill and a similar Perception skill, and an alignment system that allows for creatures to be Unaligned (differentiated from True Neutral by not caring about balance even slightly). The wealth and feats are representative of a typical elemental, but are hardly mandatory.

EDIT: So the Air elemental is up. Comments are welcomed!

Fluff
(click to show/hide)

Revised Subtypes (to be expanded):

Elemental:
(click to show/hide)
Elementals are now immune to disease, and their critical hit immunity is now a bonus to AC against confirmation rolls and doesn't do jack against sneak attackers. You don't exactly have to use this, it just made sense to me, and I don't like nerfing people who rely on precision damage.

Air:
(click to show/hide)

Earth:
(click to show/hide)

Incorporeal:
(click to show/hide)
Since that's a bit long, the takeaway points are: clarified what happens when you use a force effect to do a thing an incorporeal creature cannot usually do (use Dex instead of Str, proceed normally otherwise), gave it a +5 bonus on Stealth checks for its perfectly silent movement.

Elementals

Air Elemental
(click to show/hide)
Earth Elemental
(click to show/hide)
Fire Elemental
(click to show/hide)
Water Elemental
(click to show/hide)
Cold Paraelemental
(click to show/hide)
Dust Paraelemental
(click to show/hide)
Lightning Paraelemental
(click to show/hide)
Magma Paraelemental
(click to show/hide)
Metal Paraelemental
(click to show/hide)
Steam Paraelemental
(click to show/hide)
« Last Edit: March 18, 2012, 06:14:24 PM by Bauglir »

Offline Bauglir

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Re: Elementals - Re- DAMMIT, Quixote!
« Reply #1 on: March 13, 2012, 09:42:57 PM »
Greater Elementals

Greater Air Elemental
(click to show/hide)
Greater Earth Elemental
(click to show/hide)
Greater Fire Elemental
(click to show/hide)
Greater Water Elemental
(click to show/hide)
Greater Cold Paraelemental
(click to show/hide)
Greater Dust Paraelemental
(click to show/hide)
Greater Lightning Paraelemental
(click to show/hide)
Greater Magma Paraelemental
(click to show/hide)
Greater Metal Paraelemental
(click to show/hide)
Greater Steam Paraelemental
(click to show/hide)
« Last Edit: March 18, 2012, 06:21:34 PM by Bauglir »

Offline Bauglir

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Re: Elementals - Re- DAMMIT, Quixote!
« Reply #2 on: March 13, 2012, 09:43:04 PM »
Elder Elementals

Elder Air Elemental
(click to show/hide)
Elder Earth Elemental
(click to show/hide)
Elder Fire Elemental
(click to show/hide)
Elder Water Elemental
(click to show/hide)
Elder Cold Paraelemental
(click to show/hide)
Elder Dust Paraelemental
(click to show/hide)
Elder Lightning Paraelemental
(click to show/hide)
Elder Magma Paraelemental
(click to show/hide)
Elder Metal Paraelemental
(click to show/hide)
Elder Steam Paraelemental
(click to show/hide)
« Last Edit: March 18, 2012, 06:26:40 PM by Bauglir »

Offline Bauglir

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Re: Elementals - Re- DAMMIT, Quixote!
« Reply #3 on: March 13, 2012, 09:43:12 PM »
Primeval Elementals

Primeval Air Elemental
(click to show/hide)
Primeval Earth Elemental
(click to show/hide)
Primeval Fire Elemental
(click to show/hide)
Primeval Water Elemental
(click to show/hide)
Primeval Cold Paraelemental
(click to show/hide)
Primeval Dust Paraelemental
(click to show/hide)
Primeval Lightning Paraelemental
(click to show/hide)
Primeval Magma Paraelemental
(click to show/hide)
Primeval Metal Paraelemental
(click to show/hide)
Primeval Steam Paraelemental
(click to show/hide)
« Last Edit: March 18, 2012, 09:33:24 PM by Bauglir »

Offline Bauglir

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Re: Elementals - Re- DAMMIT, Quixote!
« Reply #4 on: March 13, 2012, 09:54:29 PM »
I probably won't need this one, but just in case.

Offline Bauglir

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Re: Elementals - Re- DAMMIT, Quixote!
« Reply #5 on: March 18, 2012, 06:34:04 PM »
Y'know what, the Primeval ones are far longer than I expected them to be, I'm just going to reserve another post.

Offline Bauglir

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Re: Elementals - Re- DAMMIT, Quixote!
« Reply #6 on: March 18, 2012, 06:34:40 PM »
Earth elementals are up, and I believe formatted correctly. Thoughts? I'm still not sure if I've hit the right CR ranges with these stats.

Sorry they're a bit behind schedule, I got distracted with nostalgia.