For a caster, dragonmarks are unimpressive feat sink. For mundane characters, they grants them some extra tricks in their sleeves. BSFs sacrifice one point of BAB and a feat or 2 to enter the prestige classes, they receive great saves and new abilities in return. These builds are pretty viable at mid levels; later casters' versatility overshadows them.
Aberrant ragerbarb 4/child 4 | |
1 aberrant dragonmark 3 aberrant dragonmark vigor 6 dragonmark rage 9 aberrant reach (lords of madness) | CL9 4 x shield (rod extended 18 minutes, 500 gp) 2 x vampiric touch (4d6) 2 x enervation
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* fast healing 3 while raging
* as immediate action, sac DM to get 8 temp hp
* If all aberrant DM feats are treated as [Aberrant], this character can get nice benefits from further [Aberrant] feats (Lords of Madness).
Fiery Blasterany 4/child 4 | CL11 |
1 aberrant dragonmark 3 quicken dragonmark 6 quicken dragonmark | 4x quickened burning hands 3x quickened empowered scorching ray 1x flamestrike |
gear: dragonmark focus +2 CL (3k), empower channeling rod lesser (4,5k)
note: does not work RAW, some feats/items are for true dm only
Halfling Healbotany 4/heir 5 | CL15 |
1 favored 3 least dragonmark 6 dragonmark mastery 9 dragonmark visionary | CLW 4x CSW 3x heal 3x panacea 2x |
* spend action point to use dragonmark as an immediate action
* gear: dragonmark rod (healing) 55k (with party contribution); altar of resurrection 13k
Halfelf perceptorCL14
any 4/heir 4
detect magic 5x, see invis 3x, true seeing 1x
diadem of sharpened senses 10k: least at will, lesser extra use, skill bonuses
Mobile mundaneany 4/heir 4 (CL14)
dimension leap 4x, ddoor OR phantom steed 3x, overland flight or teleport 1x
least channeling rod, quickening, 6k - can quicken dimension leap 3xday