Author Topic: [Pathfinder/3.5] Half Time for Poison Crafting and Homebrew Feat?  (Read 2618 times)

Offline kevin video

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Kobold Quarterly came out with a 3.5 class that's based off of the Assassin's Creed games. Got a player who's going to be making a character out of it, however, the sneak attack in that is actually weaker than the rogue's. The same goes for the spell-less ranger who's sneak attack and fast movement only work in forests (or urban areas if you make it an urban ranger). I was thinking of making a homebrew feat that'd make it count as a rogue's sneak attack because both classes are actually better than the rogue or original ranger, and just house ruling it that they work like a rogue's would be overpowering it some. So I was thinking of doing it like this:

Sinister Back Stab
Prereq: Precision damage given by a class ability.
Benefit: The precision damage works as a rogue's when flanking opponents. If taken by a rogue, they gain +2 damage when flanking, and are able to use their sneak attack against creatures that normally would immune to it (oozes, constructs, undead, etc).

At the same time, what ways are there to cut down the time needed to make poisons? The player read it over, and was floored by the amount of time that's required to set aside in order to make it. Granted we all know that poisons are stupid expensive, and after a while they're pretty much useless after you get to a certain level. Regardless, he'd still like to role play this out.
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Offline GawainBS

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Re: [Pathfinder/3.5] Half Time for Poison Crafting and Homebrew Feat?
« Reply #1 on: April 06, 2012, 06:26:08 AM »
I'd just give them Sneak Attack like a Rogue. I mean, it's Sneak Attack: they're already gimping themselves enough, right?

As for Poisons: I think more ranks allow you to accelerate crafting. Magic Items with + X to Craft Poison would do the trick. Otherwise, there are spells, unless I'm mistaken. I think Akalsarsis had a Poison-guide. It's on Dictum Mortuum's blog.

Offline kevin video

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Re: [Pathfinder/3.5] Half Time for Poison Crafting and Homebrew Feat?
« Reply #2 on: April 06, 2012, 06:47:19 AM »
I'd just give them Sneak Attack like a Rogue. I mean, it's Sneak Attack: they're already gimping themselves enough, right?

As for Poisons: I think more ranks allow you to accelerate crafting. Magic Items with + X to Craft Poison would do the trick. Otherwise, there are spells, unless I'm mistaken. I think Akalsarsis had a Poison-guide. It's on Dictum Mortuum's blog.
I wouldn't say gimping, no. We're using Pathfinder rules so it still works on undead and constructs.

Couldn't find the poison-guide.
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Offline GawainBS

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Re: [Pathfinder/3.5] Half Time for Poison Crafting and Homebrew Feat?
« Reply #3 on: April 06, 2012, 07:36:37 AM »
Then there's still the matter of applying the damage: flanking has to be setup, and, more importantly: movement. Sneak Attack only shines when full-attacking, and not doesn't happen as much as meleefighters would like.
I maintain: Sneak Attack like a Rogue wouldn't be too much.

Poison Handbook: http://brilliantgameologists.com/boards/index.php?topic=4854.0;wap2

Offline StreamOfTheSky

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Re: [Pathfinder/3.5] Half Time for Poison Crafting and Homebrew Feat?
« Reply #4 on: April 07, 2012, 12:09:27 PM »
Look at the Alchemist class.  Steal a bunch of their class features.  Note that at least in PF, creating poisons falls under Craft (alchemy) AFAIK, so they can eventually churn out a poison in a single round at high levels.  Also check out the Sticky Poison discovery and Poison Conversion discovery (the poisoner rogue gets a basically identical ability even earlier).  Make them talents or something he can pick up via class.

Offline Halinn

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Re: [Pathfinder/3.5] Half Time for Poison Crafting and Homebrew Feat?
« Reply #5 on: April 07, 2012, 12:22:06 PM »
For fast poison creation, look into ectoplasmic creation (psionic minor creation, if you're not using dreamscarred press' psionics. Get the power either from a psion level or the hidden talent feat.

Offline Kethrian

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Re: [Pathfinder/3.5] Half Time for Poison Crafting and Homebrew Feat?
« Reply #6 on: April 07, 2012, 07:58:50 PM »
Don't forget the spell Fabricate.  1 round to make 10 cubic feet worth, though considering poison-making requires refinement of the base materials, I'd probably rule that it falls under the same stipulation as working with minerals, 1 round per cubic foot.  Not that poisons should ever need to be made in such huge quantities...
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