Author Topic: Door to great evil  (Read 6700 times)

Offline nijineko

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Re: Door to great evil
« Reply #20 on: May 03, 2012, 03:38:43 PM »
a witches gate is most frequently used by those who are not permitted to transgress boundaries without permission. the effect is that it turns part of a given structure spatially inside out so that part of the inside is now the outside, and so forth. the person can then step into the newly arranged "outside" part of the structure, and cancel the effect, allowing them to technically bypass the restriction and get at delectables that just refuse to come out in response to charm, blandishments, or threats. works even against warded areas, to boot.

oddly enough, it is one of the pieces of mythology that somehow didn't find its way into d&d. 

Offline ariasderros

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Re: Door to great evil
« Reply #21 on: May 06, 2012, 12:50:59 AM »
For the record: my comment about Master Earth was that there are Transmutations that teleports, thus the Door that was initially asked about is good to go as is. Since it is not alone in it's school for it's effect. And would therefore get around pesky things that block conjurations.

I was not suggesting Master Earth, just announcing that the precedent is there to validate Door to Great Evil.
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Offline Halinn

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Re: Door to great evil
« Reply #22 on: May 06, 2012, 11:20:37 AM »
For the record: my comment about Master Earth was that there are Transmutations that teleports, thus the Door that was initially asked about is good to go as is. Since it is not alone in it's school for it's effect. And would therefore get around pesky things that block conjurations.

I was not suggesting Master Earth, just announcing that the precedent is there to validate Door to Great Evil.
Master Earth does not have the teleportation subschool, though. And that subschool is (as far as I know) exclusively a conjuration thing in 3.5