Also, I've always been fond of Intimidating Strike. It works like power attack, except it allows you to make a free intimidation attack on a hit with a bonus to the check equal to the attack penalty you took. What makes is special is that if the check succeeds, then the target is shaken for the rest of the encounter. It works great with a low level hexblade (shaken, dark companion, and curse make for one debuffed target). Still just shaken, but the duration makes additional stacking of fear effects much easier.