His chart is correct for average damage on a hit. However, I'm adding base accuracy into the equation, which lowers his numbers 5%. Thinking about it more I suppose it's inappropriate to include accuracy results in for those who just want to see the pure average damage without the accuracy factor, but getting accuracy in there will eventually help calculate how much damage on average a character can expect to do with various attacks. In short, I want to get the statistics of how much accuracy and damage play together to eventually put a handbook together that will give accurate information on what kind of gear to use to maximize damage.
Then I don't understand why you're comparing pairs of specific weapons against each other, or why you're only running your numbers when you hit on a 2. It seems like those just obfuscate the variables you are actually looking at and changing across your tables (base damage + misc modifiers, crit multiplier, threat range). In particular, I don't see why you mention looking at how accuracy affects things since you aren't even looking at different hit chances.
The work in here is a starting point to make sure I have what I need to get future calculations done. Just because I haven't yet fully added in different levels of accuracy alongside the damage doesn't mean I won't later on, because indeed I will.
For example, if a battleaxe and heavy pick have the same bonus damage and are both base crit, but the battleaxe has +1 accuracy, the battleaxe always wins. The gap widens as the damage is increased. However, adding Keen onto the pick pulls it ahead again, even if the battleaxe is also Keen. Hence, a masterwork battleaxe will always be better than a normal heavy pick if the accuracy boost helps. A character with improved crit, however, can get more out of the heavy pick than he could with a slightly better battleaxe. It's pretty obvious of course, but there is full mathematical proof of that now.
Keep in mind this also started as attempting to redo Reynolds's calculations, and I was asked to make more calculations until I realized I screwed up the math.