Author Topic: 3k left on an archer...  (Read 2861 times)

Offline snakeman830

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3k left on an archer...
« on: November 10, 2011, 10:42:09 PM »
So, I am almost completely done building a character for a "monsters vs. humanoids" game where we are the monsters.  It is a gestalt game with a few houserules, notably an additional 50% starting wealth (total of 75k in this game) and 1/2 price for +X Armor and shields as well as deflection and natural armor bonuses.

I have most of the money spent using heavy crafting (a +1 Splitting Greatbow, Tooth of Lejare (which will be spammed in the party via the Spellthief), a group of 50 manifester arrows, +1 gleaming leather are the most noteable of my equipment).

My character build is a Marksman (Untapped Potential) 10 ||Marrulurk 4/Targeteer 4/Swordsage 2.  I fully plan on abusing Dissolving Weapon as a level 1 power (each manifester arrow, with Empower Power, will add 7d6 acid damage to a weapon's next attack each day).

Also, I took the Hawkeye feat (Untapped Potential) 4 times, so my sneak attack range is 110 feet.

In any case, I have 3k left to spend and I'm looking for suggestions on items.
"When life gives you lemons, fire them back at high velocity."

Offline Soundwave

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Re: 3k left on an archer...
« Reply #1 on: November 10, 2011, 11:14:49 PM »
Magebane (CAr 143, +1 Bonus) – When wielded against a spellcaster or invocation user, +2 extra enhancement and +2d6 dmg.

Arrows with the above?

Smoking Weapon (LoD, pg 180, +1 enchantment), real concealment that doesn’t effect the users vision and a localized stinking cloud to discourage grappling.

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Smoking (Lords of Darkness p.180): Upon command this weapon fills wielder's area with (5ft square) noxious smoke equivalent to stinking cloud spell (wielder not affected but any that venture into his square are). Smoke provides concealment but wielder can see through smoke as normal. Smoke dissipates and reforms when wielder moves into a new square. [+1 bonus]

Spell Storing (+1 enchantment) Magical Hypodermics: 50 tiny arrows +1 storing can hold buffs or healing spells of third level or below. 160gp per arrow.


Quaal’s feather token – tree (400gp)  <---uses are legion.

Offline StreamOfTheSky

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Re: 3k left on an archer...
« Reply #2 on: November 11, 2011, 12:55:39 AM »
Along the same lines as smoking, MIC has Mithralmist chain shirt, which is dirt cheap and gives you something like 7/day obscuring mist that you can see through.  I think the cost for that ability, when you take out the mithral, enhancement, and base cost, is something ridiculously cheap like 1400 gp.

Offline snakeman830

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Re: 3k left on an archer...
« Reply #3 on: November 11, 2011, 09:11:19 AM »
The Gleaming porperty already gives me concealment at all times, so niether the chain shirt nor the Smoking weapon will be of any help.

I suppose I should have mentioned that I have a fully functioning Raptor Arrow (so auto-bane vs. all targets and in this game, Bane means I ignore DR as well on that type).  Still waiting to hear from the DM how that will interact with Splitting.
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Offline Soundwave

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Re: 3k left on an archer...
« Reply #4 on: November 11, 2011, 11:56:27 AM »
First posted by Lycanthromancer on the BG boards.
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Seriously. Check out the heartstone at the end of the night hag entry: http://www.d20srd.org/srd/monsters/nightHag.htm

Find ways to make a DC 25 UMD check reliably to emulate race.

Now you're effectively immune to diseases, get a constant +2 resistance bonus to saving throws, and a level 9 spell at will.

All for 1,800 gp and some skill optimization.

Hows that?

Offline Rebel7284

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Re: 3k left on an archer...
« Reply #5 on: November 11, 2011, 02:00:58 PM »
First posted by Lycanthromancer on the BG boards.
Quote
Seriously. Check out the heartstone at the end of the night hag entry: http://www.d20srd.org/srd/monsters/nightHag.htm

Find ways to make a DC 25 UMD check reliably to emulate race.

Now you're effectively immune to diseases, get a constant +2 resistance bonus to saving throws, and a level 9 spell at will.

All for 1,800 gp and some skill optimization.

Hows that?

UMD race

Offline Lycanthromancer

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Re: 3k left on an archer...
« Reply #6 on: November 11, 2011, 02:53:16 PM »
First posted by Lycanthromancer on the BG boards.
Quote
Seriously. Check out the heartstone at the end of the night hag entry: http://www.d20srd.org/srd/monsters/nightHag.htm

Find ways to make a DC 25 UMD check reliably to emulate race.

Now you're effectively immune to diseases, get a constant +2 resistance bonus to saving throws, and a level 9 spell at will.

All for 1,800 gp and some skill optimization.

Hows that?
Ironically, I'm in the same game, and the DM gave a great big NO to that one.

What if you traded some of your manifester arrows for something slightly larger, like a boost to saving throws or more stackable miss-chances?