Author Topic: Frost Giant Cleric 10 - what feats (including epic feats)  (Read 4102 times)

Offline ksbsnowowl

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Frost Giant Cleric 10 - what feats (including epic feats)
« on: November 17, 2012, 12:05:48 AM »
I'm making a BBEG Boss for an adventure, and the monster advancement rules allow you to add two non-associated class levels for +1 CR increase until the class levels equal the creature's racial HD.  Interestingly, despite being only a CR 14 creature, a Frost Giant Cleric 10 actually qualifies for two epic feats.  What would you suggest?

(click to show/hide)
Damage Reduction twice is perhaps a tempting option, which would give him DR 6/-, though I'm sure there are better options that are non-epic.

Brutal Throw, and possibly Power Throw wouldn't be a bad choice, giving him nice damage with his rocks, though that's not where his forte will be, obviously.

Suggestions?
« Last Edit: November 17, 2012, 09:46:38 PM by ksbsnowowl »

Offline phaedrusxy

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Re: Frost Giant Cleric 10 - what feats (including epic feats)
« Reply #1 on: November 17, 2012, 12:44:40 AM »
Spell Stowaway can be decent. He'd need a little boost to CL, but Practiced Spellcaster could work (and is another good feat to take, anyway).
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Offline ksbsnowowl

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Re: Frost Giant Cleric 10 - what feats (including epic feats)
« Reply #2 on: November 17, 2012, 12:54:46 AM »
Spell Stowaway can be decent. He'd need a little boost to CL, but Practiced Spellcaster could work (and is another good feat to take, anyway).
I actually already gave him Practiced Spellcaster.  Spell Stowaway looks pretty nice, but I'm going to have a hard time meeting the 24 ranks in spellcraft.  He only gets 2 skill points per level, so I'd have to do some cross class from his racial HD, plus all his skills from the cleric levels.  I figured Concentration was a more important investment, so he can actually use his spells in combat.

Combat Reflexes + Spellcasting Harrier actually looks decent.  Would be a nasty surprise when the PC's try to cast defensively.

Offline awaken_D_M_golem

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Re: Frost Giant Cleric 10 - what feats (including epic feats)
« Reply #3 on: November 17, 2012, 04:41:03 PM »
I presume Miracle At Level 6 set-up and Epic Spells is a no no ?
 ;)


Get a HD based CL ability to pump CL higher for a few other things.
edit --- you're already on that.
Your codpiece is a mimic.

Offline ksbsnowowl

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Re: Frost Giant Cleric 10 - what feats (including epic feats)
« Reply #4 on: November 17, 2012, 07:18:46 PM »
I presume Miracle At Level 6 set-up and Epic Spells is a no no ?
 ;)
Yeah... I want to challenge my players, not kill them.

Quote
Get a HD based CL ability to pump CL higher for a few other things.
edit --- you're already on that.
I assume you are referring to Divine Power?  What other options are there?

Offline awaken_D_M_golem

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Re: Frost Giant Cleric 10 - what feats (including epic feats)
« Reply #5 on: November 18, 2012, 04:38:17 PM »
I wasn't ... but that's a really good idea ;
"character level" includes ECL.


More like a Dragonmark has a CL=HD or HD/2 based thingy.
http://dndtools.eu/feats/dragonmarked--7/greater-aberrant-dragonmark--1273/
Put those HD to use for something.
Your codpiece is a mimic.

Offline ksbsnowowl

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Re: Frost Giant Cleric 10 - what feats (including epic feats)
« Reply #6 on: November 18, 2012, 04:46:13 PM »
I could make him a Primordial Giant (Secrets of Xen'drik), and the Invisibility Purge ability would be really nice (though it would only play off of racial HD, which is the same as his cleric caster level anyway, and it is a cleric spell.)

Offline Waazraath

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Re: Frost Giant Cleric 10 - what feats (including epic feats)
« Reply #7 on: November 18, 2012, 05:51:11 PM »
If it's for a cleric of Thrym, you could consider the Disciple of Thrym from FrostBurn... nice for flavour, and shivering touch and summon giants aren't half bad (summon giants is normally a cleric 8 spell)

Offline ksbsnowowl

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Re: Frost Giant Cleric 10 - what feats (including epic feats)
« Reply #8 on: November 18, 2012, 06:22:44 PM »
If it's for a cleric of Thrym, you could consider the Disciple of Thrym from FrostBurn... nice for flavour, and shivering touch and summon giants aren't half bad (summon giants is normally a cleric 8 spell)
The rules for adding caster classes to creatures are advantageous in that they allow me to add two levels for a single +1 bump in CR.  That would not be the case for Disciple of Thrym.

Offline ksbsnowowl

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Re: Frost Giant Cleric 10 - what feats (including epic feats)
« Reply #9 on: December 10, 2012, 01:46:29 AM »
Just a note to myself.  I need to give him a Ring of Counterspells, with Dispel Magic inside of it.