Author Topic: Huge Awakened Blacksand Entity  (Read 4474 times)

Offline 8wGremlin

  • Full Member
  • **
  • Posts: 118
  • Been around for a long while
    • View Profile
Huge Awakened Blacksand Entity
« on: December 24, 2012, 12:58:36 AM »
The Sand Domain gives both Awaken Sand (6) and Blacksand (2)

Thought that it was interesting...
A huge pile of intelligent sand, that is a Huge animated object with a base land speed of 40 feet and a burrow speed of 20 feet.
Intelligence, Wisdom, and Charisma scores are each 3d6.
is a huge area of magical darkness, and anyone who comes in to contact with it also takes 1d4 negative energy damage
oh and they are friends of the caster...

« Last Edit: February 24, 2013, 06:13:24 PM by 8wGremlin »

Offline altpersona

  • Legendary Member
  • ****
  • Posts: 2000
  • #78
    • View Profile
    • You are here
Re: Huge Awakened Blacksand Entity
« Reply #1 on: December 24, 2012, 07:55:45 AM »
so you maximize (and empower if you can) the awaken to max or better the mental scores...

but you have 8 construct hd to deal with, thats a real pita if your not gestalt or cant rebuild.
The goal of power is power. - 1984
We are not descended from fearful men. - Murrow
The Final Countdown is now stuck in your head.

Anim-manga still sux.

Offline altpersona

  • Legendary Member
  • ****
  • Posts: 2000
  • #78
    • View Profile
    • You are here
Re: Huge Awakened Blacksand Entity
« Reply #2 on: December 24, 2012, 10:22:08 AM »
perm black moil max empowered evenerate fell drain(?) blacksand / max empowered awakened sand  :rolleyes / any 'standard' fast progression trick

/soul eater (personal favorite, super smart clayface who turns you into a wight)(additional insult w/ the neg levels)
/divine crusader (9th lvl divine casting despite your racial hd)
/precocious/practiced/ (cl 4 and 2nd lvl spells and a one level arcane casting dip)
/Ur-welcome

if you can get away w/ rebuilding, drop those 8 'as huge animated object' hd, real trouble starts.
« Last Edit: December 24, 2012, 10:36:52 AM by altpersona »
The goal of power is power. - 1984
We are not descended from fearful men. - Murrow
The Final Countdown is now stuck in your head.

Anim-manga still sux.

Offline altpersona

  • Legendary Member
  • ****
  • Posts: 2000
  • #78
    • View Profile
    • You are here
Re: Huge Awakened Blacksand Entity
« Reply #3 on: December 24, 2012, 01:41:32 PM »
   Animated Object, Huge
   Size/Type:   Huge Construct
   Hit Dice:   8d10+40 (84 hp)
   Initiative:   -1
* Speed:   40 ft, 20 ft. burrow
   Armor Class:   13 (-2 size, -1 Dex, +6 natural), touch 7, flat-footed 13
   Base Attack/Grapple:   +6/+19
   Attack:   Slam +9 melee (2d6+7)
   Full Attack:   Slam +9 melee (2d6+7)
   Space/Reach:   15 ft./10 ft. (long) 15 ft./15 ft. (tall)
   Special Attacks:   See text
   Special Qualities:   Construct traits, darkvision 60 ft., low-light vision; also see text
* Saves:   Fort +2, Ref +1, Will 10
* Abilities:   Str 20, Dex 8, Con Ø, Int 27, Wis 27, Cha 27   : +2
* Skills:   (2+int) x 11 or as per rebuild
* Feats:   3
   Environment:   Any
   Organization:   Solitary
* Challenge Rating:   5^n
* Treasure:   *
* Alignment:      *
   Advancement:   —
   Level Adjustment:   —
 
*= changes made

Construct Type
(click to show/hide)

Awaken Sand qualities
(click to show/hide)

black moil maximized empowered enervate blacksand

(click to show/hide)

Touch = 4 (1d4) + 12 (2d6) + 8 (Empowered) + 8 (Enervate) (or is it 12 for the second half again?) [neg energy]
Slam = 2d6 +7 +32 (touch)

(the second biggest (not a full caster) disadvantage i see is that it emanates magical darkness, i dont know if that means its blind/has cover)

Soul Eater 10
BAB 16
Ref 8, Fort 10, Will 17

Energy drain (touch 2lvls), +4 str (24 hours), (2/day 10d6 energy blast), +2 saves / ability checks / skill checks (24 hours), +4 con enhancement (24 hours), shapechange to victim (24 hours), +4 dex (24 hours), control created wights, sp/su +2 DC and double su usage (24 hours)

(click to show/hide)

just needs 2 dips to finish out 20 w/out a rebuild. maybe binder 1 and or blackgaurd 1 or 2

i also like the Dark-Ur version that takes Ur-priest to 10 and summons / robs effreti's of their wishes. w/ rebuilding the construct hd it should get 3 free wishes a day at level 15.

ok, time for making fun of my CO inadequacies... have at it :D


=======================================

you open the door to what you expect to be a cellar. its dark. [spellcraft] you think its magical darkness. [countermessure darkness] the room seems empty. everything is dirty. you descend the stair [whose first] the floor seems to be covered in a dark colored sand. you take 32 dmg and two negative levels (10 more dmg). roll init.   :bigeyes
« Last Edit: December 24, 2012, 01:50:13 PM by altpersona »
The goal of power is power. - 1984
We are not descended from fearful men. - Murrow
The Final Countdown is now stuck in your head.

Anim-manga still sux.

Offline InnaBinder

  • Legendary Member
  • ****
  • Posts: 1244
  • Onna table
    • View Profile
Re: Huge Awakened Blacksand Entity
« Reply #4 on: December 24, 2012, 02:14:33 PM »
The Sand Domain gives both Awaken Sand (6) and Blacksand (2)

Thought that it was interesting...
A huge pile of intelligent sand, that is a Huge animated object with a base land speed of 40 feet and a burrow speed of 20 feet.
Intelligence, Wisdom, and Charisma scores are each 3d6.
is a huge area of magical darkness, and anyone who comes in to contact with it also takes 1d4 negative energy damage
oh and they are friends of the caster...
The Dread Necromancer will want to hug it and squeeze it and call it "George."
Arguing on the internet is like running in the Special Olympics.  Even if you win, you're still retarded.

shugenja handbook; talk about it here

Offline Gazzien

  • DnD Handbook Writer
  • ****
  • Posts: 2113
  • Science? Science.
    • View Profile
Re: Huge Awakened Blacksand Entity
« Reply #5 on: December 24, 2012, 02:43:06 PM »
The Sand Domain gives both Awaken Sand (6) and Blacksand (2)

Thought that it was interesting...
A huge pile of intelligent sand, that is a Huge animated object with a base land speed of 40 feet and a burrow speed of 20 feet.
Intelligence, Wisdom, and Charisma scores are each 3d6.
is a huge area of magical darkness, and anyone who comes in to contact with it also takes 1d4 negative energy damage
oh and they are friends of the caster...
The Dread Necromancer will want to hug it and squeeze it and call it "George."
Be the Sand.
Have the Leadership.
Get a cohort who loves you and follows you and calls you 'George'.

Offline 8wGremlin

  • Full Member
  • **
  • Posts: 118
  • Been around for a long while
    • View Profile
Re: Huge Awakened Blacksand Entity
« Reply #6 on: December 24, 2012, 07:27:12 PM »
I'm the epitome of Dread Santa... I'm glad to bring joy to dread necromancers everywhere...
Ho Ho Ho Mu Ha Ha Ha Ha ha...

glad it's useful, I did wonder if it had been seen before, but I couldn't find anything with my google-fu

Offline altpersona

  • Legendary Member
  • ****
  • Posts: 2000
  • #78
    • View Profile
    • You are here
Re: Huge Awakened Blacksand Entity
« Reply #7 on: December 24, 2012, 08:39:26 PM »
after getting my soul eater fix, i think im gonna work on making the self assembling black sand monster.

not sure how im gonna get all the meta stacking needed.
The goal of power is power. - 1984
We are not descended from fearful men. - Murrow
The Final Countdown is now stuck in your head.

Anim-manga still sux.

Offline ariasderros

  • Epic Member
  • ****
  • Posts: 2507
  • PM me what you're giving Kudos for please.
    • View Profile
Re: Huge Awakened Blacksand Entity
« Reply #8 on: December 24, 2012, 08:50:08 PM »
With this much necromantic evil around already... Undead Battery?  :lmao
My new Sig
Hi, Welcome

Offline 8wGremlin

  • Full Member
  • **
  • Posts: 118
  • Been around for a long while
    • View Profile
Re: Huge Awakened Blacksand Entity
« Reply #9 on: December 24, 2012, 09:08:03 PM »
With this much necromantic evil around already... Undead Battery?  :lmao

Ooh Nice, like that, interesting feat there...
you can reduce the HD of the Blacksand Entity...

Offline ariasderros

  • Epic Member
  • ****
  • Posts: 2507
  • PM me what you're giving Kudos for please.
    • View Profile
Re: Huge Awakened Blacksand Entity
« Reply #10 on: December 24, 2012, 09:49:53 PM »
With this much necromantic evil around already... Undead Battery?  :lmao

Ooh Nice, like that, interesting feat there...
you can reduce the HD of the Blacksand Entity...

That was intended as an answer to getting all of the metamagic feats on those spells.
You can't drain the Construct, since you can only drain Undead.
Though George can make plentiful Undead.

The typical method of charging up Undead battery is to use Summon Undead for a Wyvern Zombie off of SU4. Or two with SU5. Since they have 14HD apiece. Then, of course, start stacking meta on that, to Twin+Repeat SU5 and get 6 of them for one casting. 6*14=84 charges. Yes, please.
My new Sig
Hi, Welcome

Offline altpersona

  • Legendary Member
  • ****
  • Posts: 2000
  • #78
    • View Profile
    • You are here
Re: Huge Awakened Blacksand Entity
« Reply #11 on: December 25, 2012, 12:23:02 AM »
Huge awakened blacksand entity that can make new Huge Awakened Blacksand entities with his same bonuses.

1  arcane disciple
2
3  max
4
5
6   touchstone
7
8                      no rebuild
9   combat cast   arcane CL1 1st lvl sp
10                      ab ch  CL2
11                      ab ch  CL3
12  s.fo nec           ab ch  cl4
13                      ab ch  cl5
14                      Sandshaper
15  iron will           Sand   
16                      sand           4th lvl sp
17                      sand
18  moil                   sand            5th
19                      ab ch
20  empower           incant         6th

havent mapped out skills, but w/ a starting pool at 8hd of 120 points (2 + 8 int) i dont think its a problem.

couldnt fit enervate in or precocious or practiced caster :(

as im about to hit the post button, i see iv overlooked the martial weapon requirement for ab champ. i guess the first arcane has to cover it some how or...
======================================

rebuilding : sand shaper gets at least 2 more, 3 bloodlines to add 12 CL and maybe 3 more prcs dips.   (2 blackguard / 1 incat ?) or just 2 sand shaper /2 bloodlines / the 4 to incantrix to get your 9th lvls.
The goal of power is power. - 1984
We are not descended from fearful men. - Murrow
The Final Countdown is now stuck in your head.

Anim-manga still sux.

Offline altpersona

  • Legendary Member
  • ****
  • Posts: 2000
  • #78
    • View Profile
    • You are here
Re: Huge Awakened Blacksand Entity
« Reply #12 on: December 26, 2012, 12:09:09 AM »
apparently im get Alzheimers. i just learned of Darklight wizard a few days ago and somehow i forgot all about it.

this may be hard to believe but darklight wizard pretty much solves my self making HABE troubles :)
fyi i may have alz but at least i fail to read some important bits
« Last Edit: December 27, 2012, 12:06:36 PM by altpersona »
The goal of power is power. - 1984
We are not descended from fearful men. - Murrow
The Final Countdown is now stuck in your head.

Anim-manga still sux.

Offline Endarire

  • DnD Handbook Writer
  • ****
  • Posts: 1662
  • Smile! Jesus loves you!
    • View Profile
    • Greg Campbell's Portfolio
Re: Huge Awakened Blacksand Entity
« Reply #13 on: December 26, 2012, 10:32:40 PM »
Mister Sand Man... bring me a dream!  Make him the cutest that I've ever seen!

Offline InnaBinder

  • Legendary Member
  • ****
  • Posts: 1244
  • Onna table
    • View Profile
Re: Huge Awakened Blacksand Entity
« Reply #14 on: December 27, 2012, 09:05:49 AM »
Mister Sand Man... bring me a dream!  Make him the cutest that I've ever seen!
Exit light.  Enter night.  Take my hand, we're off to Never-never land.
Arguing on the internet is like running in the Special Olympics.  Even if you win, you're still retarded.

shugenja handbook; talk about it here