Lajal Dothel BarokProphet of the Devout, Jewel of the Desert, Merchant Prince of Deriobarand I can do a very good deal on a camelSha'ir BinderThis is my Sha'ir/Binder/Anima Mage template
Sha'ir is from Dragon Magazine Compendium (WoTC print book)
Race Human would be easiest, or strong heart halfling
Stats - Str 10/Dex 12/Con 14/Int 12/Wis 08/Cha 18 (32 pt buy)
Build Notes - Keep Dipolomacy Maxed
- Get Bluff, and Sense Motive to 4 Ranks ASAP
- Get Spellcaft and Conentration next
Level | Class | Base Attack Bonus | Fort Save | Ref Save | Will Save | Skills | Feats | Class Features |
1 | Sha'ir 1 | 0 | 0 | 0 | 2 | Bluff 4 , Diplomacy 4 , Knowledge (the planes) 4 | Versatile Spellcaster, Arcane Preparation, flaw(Extend Spell), | Summon gen familiar |
2 | Binder 1 | 0 | 2 | 0 | 2 | Diplomacy 5, Intimidate 3 | - | Soul Binding (1 vestige) |
3 | Binder 2 | 1 | 3 | 0 | 3 | Diplomacy 6, Intimidate 4, Bluff 5, Sense Motive 1 | Improved Binding | Pact augmentation (1 ability), suppress sign |
4 | Anima Mage 1st | 0 | 0 | 0 | 2 | - | - | Soul binding 1 , 1 level of existing arcane spellcasting class |
5 | Anima Mage 2nd | 1 | 0 | 0 | 3 | - | - | Exploit vestige, soul binding 2 , 1 level of existing arcane spellcasting class |
6 | Anima Mage 3rd | 1 | 1 | 1 | 3 | - | x | Soul binding 3, vestigial awareness , 1 level of existing arcane spellcasting class |
7 | Anima Mage 4th | 2 | 1 | 1 | 4 | - | - | Soul binding 4 , 1 level of existing arcane spellcasting class |
8 | Anima Mage 5th | 2 | 1 | 1 | 4 | - | - | Soul binding 5, vestige metamagic (1/day) , 1 level of existing arcane spellcasting class |
9 | Anima Mage 6th | 3 | 2 | 2 | 5 | - | Persistent Spell | Soul binding 6 , 1 level of existing arcane spellcasting class |
10 | Anima Mage 7th | 3 | 2 | 2 | 5 | - | - | Soul binding 7, vestige metamagic (2/day) , 1 level of existing arcane spellcasting class |
11 | Anima Mage 8th | 4 | 2 | 2 | 6 | - | - | Soul binding 8 , 1 level of existing arcane spellcasting class |
12 | Anima Mage 9th | 4 | 3 | 3 | 6 | - | - | Soul binding 9, vestige metamagic (3/day) , 1 level of existing arcane spellcasting class |
13 | Anima Mage 10th | 5 | 3 | 3 | 7 | - | - | Soul binding 10, vestige casting , 1 level of existing arcane spellcasting class |
Build Continuation- Still have 7 levels to play with after this so can pick what ever extends spell casting the best...
- Remember we are both divine and arcane
- Look at leadership?
Tricks - Sha'ir only retain spells retrieved in memory for Sha'ir class level/hours after this time the spell has to be fetched again. To get round this the feat: Arcane Preparation, can be used to fill the slots with any of the spells known list of the appropriate level, and these slots will not empty until cast
- With Naberius bound, we get to take 10 on Diplomacy checks!
- With Sense Motive and Bluff at Ranks 5 , we get 4 Synergy bonus to Diplomacy
- Courtier's Obi (belt, 2k OA pg 140) 10 circumstance bonus to Dipolomacy
- "FEZ"; Admirals Bicorne (Stormwrack, 50k) 5 unnamed bonus to Charisma rolls, 5 leadership, 5 Profession (sailor), 2 morale bonus to attacks, saves and skill checks, amplify your voice 100'.
- With Astaroth bound You gain a 4 competence bonus on Bluff, Diplomacy, and Intimidate checks.
- With Astaroth bound we gain a Magic Item Creation feat (swapable every time we bind Astaroth)
- With Zceryll bound we get 100 feet Telepathy and the Mindsight feat
- With Zceryll bound we get the pseudonatural template
- With Zceryll bound we get to use Summon Monster I-VII list with the pseudonatural template 1/5 rounds
- Use Heroics to get Martial Study
- Persist 3 spells a day via vestige metamagic
- oh and you have a familiar too...
Combat Here you can pretty much pick what you need, as you can tailor your spells, and persist 3 of them.
I'm not goign to put much detail in here reguarding your spell choices, but depending upon what type of sorcerer/wizard you want you can tailor the spells to match, oh and swap out, if and when you need.
- Polymorph - all binder effects are class features so transpose over
- Draconic Polymorph in to a Hydra
- Persist Draconic Polymorph (if Zceryll, your an Outsider, with the psudonatural template)
- Persist Wraithstrike
Spells Known - Sha'ir can get use their slots to get any spell on the Sorcerer/Wizards spell list, and a from any of the following domains (which are cast as divine spells) Air, Chaos, Earth, Fire, Knowledge, Law, Luck, Sun, and Water.
- Their spell known list only gives them a bonus on the Diplomacy check needed to get the spells.
Class Features Typical binds Naberius
- Naberius 1st (DC 15, 4 ranks in Bluff or Knowledge or Profession skill)
- Disguise Self (as spell, standard action)
- Faster Ability Healing (1 damage / round, 1 drain in all abilities / hour)
- Persuasive Words* (30', Command as spell, Suggestion at 14th, Will neg.)
- Silver Toungue (can take 10 on any Bluff or Diplomacy check, even if threatened, and as a standard action and don't suffer -10 for rushed check)
- Naberius's Skills (pick skills=Con that can't be used untrained, and can use them)
Zceryll, "The Star Spawn" - (
http://www.wizards.com/default.asp?x=dnd/frcc/20070718)
- Zceryll 6th (DC 25)
- Alien form: While bound to Zceryll, you gain the pseudonatural template (page 161 of Complete Arcane).
- Alien Mind: Your mind is alien and does not work like that of a normal mortal. You are immune to confusion, insanity, and weird spells. In addition, you receive a 1 bonus per four binder levels on saving throws against mind-affecting effects.
- Bolts of Madness: You can fire a ray that dazes an opponent for 1d3 rounds. You must succeed on a ranged touch attack with a range of 100 ft. 10 ft./binder level. A successful Will save negates the effect. Once you have used this ability, you cannot do so again for 5 rounds.
- Summon Alien: You can summon any creature from the summon monster list that a sorcerer of your level could summon. Any creature you summon with this ability gains the pseudonatural template. Thus, at 10th level you could summon any creature from the summon monster I-V list. When you reach 14th level, you can summon any creature from the summon monster I-VII list. You can only summon creatures that can be affected by the pseudonatural template. Once you have used this ability, you cannot do so again for 5 rounds.
- Telepathy: You gain the telepathy ability with a range of 100 feet and the Mindsight feat (as described on page 126 of Lords of Madness).
Astaroth - (
http://www.wizards.com/default.asp?x=dnd/we/20070307a)
- Astaroth 4th (DC 22)
- Angelic Lore: Astaroth constantly whispers the secrets of reality in the back of your mind, allowing you to draw on his own nigh-infinite knowledge. This functions as the bardic knowledge ability (PH 28), based on your effective binder level.
- Astaroth's Breath: Once every 5 rounds, you can exhale a 60-foot cone of foul-smelling gas. Creatures within the cone must make a Fortitude save or be nauseated for 1 round and sickened for an additional 1d4 rounds. Those who make the save are merely sickened for 1 round. Creatures immune to poison or disease are immune to this effect.
- Honeyed Tongue: You gain a 4 competence bonus on Bluff, Diplomacy, and Intimidate checks.
- Master Craftsman: While bound to Astaroth, you gain a 4 competence bonus on all Craft checks. In addition, each time you bind with Astaroth, you may select one item creation feat as a temporary bonus feat. So long as you continue to bind with Astaroth, you may use that feat as though you possessed it normally; you must still spend all standard gold and XP for any item you create, and you must still provide all necessary spells for a given item. If your effective binder level is not at least as high as the necessary caster level to take a specific item creation feat, you cannot choose that feat. For instance, a 4th-level binder could not choose any item creation feat with a prerequisite of caster level 5th or higher.
- Word of Astaroth: You may make a suggestion, as the spell, with a caster level equal to your effective binder level. You must wait 5 rounds before attempting another suggestion, and at any given time, you may only have a total number of people under the effects of this ability equal to your Charisma bonus.
Magic Items of note: - "FEZ"; Admirals Bicorne (Stormwrack, 50k) 5 unnamed bonus to Charisma rolls, 5 leadership, 5 Profession (sailor), 2 morale bonus to attacks, saves and skill checks, amplify your voice 100'.
- Sudden Stunning Weapon
- Courtier's Obi (belt, 2k OA pg 140) 10 circumstance bonus to Dipolomacy
- The Veil of Allure (Sandstorm) grants a 2 save DC to all charisma-based supernatural abilities.
- usual standard tombs and such
Cite - Sha'ir from dragon magazine compendium, p. 51
Diplomacy DC's Spell Level | Arcane/Divine | Arcane Known | Divine (unknown) |
0 | 20 | 18 | 26 |
1 | 22 | 20 | 28 |
2 | 24 | 22 | 30 |
3 | 26 | 24 | 32 |
4 | 28 | 26 | 34 |
5 | 30 | 28 | 36 |
6 | 32 | 30 | 38 |
7 | 34 | 32 | 40 |
8 | 36 | 34 | 42 |
9 | 38 | 36 | 44 |
NB
- -1 per Sha'ir level
- 1 per increase in level caused by the use of a metamagic feat.
- 2 per attempt after a failed check the gen makes to retrieve the same spell in the same day.
Spells per dayLevel | 0lvl | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th |
1st | 4 | 2 | - | - | - | - | - | - | - | - |
2nd | 5 | 3 | - | - | - | - | - | - | - | - |
3rd | 5 | 3 | 1 | - | - | - | - | - | - | - |
4th | 5 | 4 | 3 | - | - | - | - | - | - | - |
5th | 5 | 4 | 3 | 1 | - | - | - | - | - | - |
6th | 5 | 4 | 4 | 3 | - | - | - | - | - | - |
7th | 5 | 5 | 4 | 3 | 1 | - | - | - | - | - |
8th | 5 | 5 | 4 | 4 | 3 | - | - | - | - | - |
9th | 5 | 5 | 5 | 4 | 3 | 1 | - | - | - | - |
10th | 5 | 5 | 5 | 4 | 4 | 3 | - | - | - | - |
11th | 5 | 5 | 5 | 5 | 4 | 3 | 1 | - | - | - |
12th | 5 | 5 | 5 | 5 | 4 | 4 | 3 | - | - | - |
13th | 5 | 5 | 5 | 5 | 5 | 4 | 3 | 1 | - | - |
14th | 5 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | - | - |
15th | 5 | 5 | 5 | 5 | 5 | 5 | 4 | 3 | 1 | - |
16th | 5 | 5 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | - |
17th | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 4 | 3 | - |
18th | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Spells KnownLevel | 0lvl | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th |
1st | 5 | 3 | - | - | - | - | - | - | - | - |
2nd | 6 | 3 | - | - | - | - | - | - | - | - |
3rd | 6 | 4 | - | - | - | - | - | - | - | - |
4th | 7 | 4 | 2 | - | - | - | - | - | - | - |
5th | 7 | 5 | 3 | - | - | - | - | - | - | - |
6th | 8 | 5 | 3 | 2 | - | - | - | - | - | - |
7th | 8 | 6 | 4 | 3 | - | - | - | - | - | - |
8th | 9 | 6 | 4 | 3 | 2 | - | - | - | - | - |
9th | 9 | 7 | 5 | 4 | 3 | - | - | - | - | - |
10th | 9 | 7 | 5 | 4 | 3 | 2 | - | - | - | - |
11th | 9 | 8 | 6 | 5 | 4 | 3 | - | - | - | - |
12th | 9 | 8 | 6 | 5 | 4 | 3 | 2 | - | - | - |
13th | 9 | 9 | 7 | 6 | 5 | 4 | 3 | - | - | - |
14th | 9 | 9 | 7 | 6 | 5 | 4 | 3 | 2 | - | - |
15th | 9 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | - | - |
16th | 9 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | - |
17th | 9 | 9 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | - |
18th | 9 | 9 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 |