Author Topic: Warforged & Natural Weapons  (Read 2227 times)

Offline SorO_Lost

  • Epic Member
  • ****
  • Posts: 7197
  • Banned
    • View Profile
Warforged & Natural Weapons
« on: February 27, 2013, 12:15:16 PM »
I thought of a silly trick that I'd like to check the validity on.

Section 1 (unarmed as a true natural weapon?)
(click to show/hide)

Section 2 (slam attack fun)
(click to show/hide)

Section 3 (augmentation)
(click to show/hide)

Section 4 (all works out)
(click to show/hide)

Let me know if I missed something or if it sounds A-OK rule wise to you.
« Last Edit: February 27, 2013, 12:18:33 PM by SorO_Lost »

Offline Arz

  • DnD Handbook Writer
  • ***
  • Posts: 600
  • New season
    • View Profile
Re: Warforged & Natural Weapons
« Reply #1 on: February 28, 2013, 06:17:41 PM »
As to section 2, you only get one slam per limb, though assumed to be arms. Unfortunately much like the monk's unarmed attack (and not just the feat) this is not always true. Some critters slam with odd appendages.

As to your result (4), as long as you aren't stacking enhancement bonus' it seems fine. Though you have eaten a throat slot and possibly the hands. Can't remember if components take slots or not. Nice trick