Author Topic: Endless quiver of healing arrows?  (Read 5251 times)

Offline Shareeth

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Endless quiver of healing arrows?
« on: May 08, 2013, 03:18:34 AM »
So I wanna make arrows of healing and be able to have lots of them. I've seen that it is vaguely possible to have spell storing on arrows. (DM ok'd it as long as it's only healing or harming spells that are used only on player characters; we have vampires as PCs so it would be used to heal them)

So I was thinking a Quiver with minor creation (to make the arrows - I choose blunt arrows doing 1d4 subdual damage), spell storing (like the spell storing weapon enhancement; i'd imbue the quiver with a healing purposed spell - 1 cure serious wounds quiver, 1 inflict serious wounds quiver); and magic weapon since the arrows have to be +1 to get spell storing (which is a +1 bonus)

I want the arrows to exist for only 1 round. If it is not used, then they dissipate.

I've also seen that Quiver of endless arrows from 3.0 is 900 gp market, no clue how they got that math. those arrows last only 1 round also. the spell storing up to L3 spell is a +1 bonus. Not sure how to add the +1 weapon bonus to the arrows. the +1 to +5 bonus on weapons isn't attributed to a spell, but it'd be a +1 bonus cost also, i would assume.

I'm hoping 1) i'm in the right forum for this. 2) that someone can help me build this with the math. I've made healing tiles with craft wondrous items, rather than having healing potions. same cost as a potion but w/o brew potion feat. one of the WotC books showed a person getting healed with such a tile. Anyhow, i was thinking of unlimited healing arrows. spell storing is cheaper than a wand. and i think i could do it at my caster level (at least 16th, but as high as 30) w/o incurring extra fees/costs.

Offline linklord231

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Re: Endless quiver of healing arrows?
« Reply #1 on: May 08, 2013, 04:10:34 AM »
I think an Arrow of Cure Light Wounds would fit your needs.  Can be found in Masters of the Wild, pg 29. 
I'm not arguing, I'm explaining why I'm right.

Offline brainpiercing

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Re: Endless quiver of healing arrows?
« Reply #2 on: May 08, 2013, 04:30:57 AM »
I don't think you will find any actual rules for this. You will have to work something out with your GM. What you have so far sounds alright. However, as of now your arrows would actually still deal damage to your targets...

Also, any time you increase CL on an item, it always increases cost.

So, as to costs:
If the quiver exists and your GM ok's it, then you're fine, of course, which gives you a very affordable base cost for the item.

Magic Weapon lvl 1 x CL 1 basically at will is 2000 GP.
Spell storing I would just go with the property, however strictly speaking you would now need to pay for a +2 bonus, which means another 6000gp
Cure serious at will and use activated is Lvl 3 x CL 5 x 2000 which is 30000GP.

Everything together is hence 38900GP for a CL 5 item.

Depending on your GM you may get a discount on this, or he may even decide to make it even more expensive. Personally I don't think this is overpriced, because at will spell effects SHOULD be very expensive. You might get him to reduce the price a bit if you add some restrictions, like can only be used by a Cleric, for the usual 30% discount. However, there is still the question of how often per round the quiver works: Does it produce one arrow per round, or immediately replace one when drawn? In the latter case, I would easily multiply the cost by 5 or even more.

Does this help?

Offline Shareeth

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Re: Endless quiver of healing arrows?
« Reply #3 on: May 08, 2013, 04:38:15 AM »
Yes it does help. But why do I need to pay for the cure serious? can I not just imbune it with whatever healing I want when I want?

Ah forgot to mention, I'm an archivist ecl 16. Also the arrow needs to deal damage to the target for the spell storing to activate.

Offline JaronK

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Re: Endless quiver of healing arrows?
« Reply #4 on: May 08, 2013, 07:10:08 AM »
May I suggest using arrows of Lesser Vigor or Vigor instead of Cure Light Wounds?  They don't heal as quickly, but it cures a lot more hitpoints per arrow.   Also, use blunt arrows (same cost and weight as regular, does bludgeoning and subdual damage, 50% range, 20/X2 critical) to avoid damaging your friends (remember that any healing effect heals subdual and regular damage together).

Consider stabbing people with them instead of shooting them... the damage is far less.

JaronK

Offline Shareeth

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Re: Endless quiver of healing arrows?
« Reply #5 on: May 08, 2013, 08:47:08 AM »
For the blunt arrows, I already had that in my OP. For the curing, I had hoped for cure serious, as we are rather high level. and i'm learning that I didn't put enough information in the OP....

I'm an Archivist of the 13th level, can cast as 16th level, CL of 19 to 27. I have all the divine spells and many of the arcane. I have craft wondrous item to craft this quiver and put the spells into it. The arrows are for in battle healing and so i don't have to waste slots for healing spells. I dont know if the DM is going to throw at us insane battles yet or not, as the game is still 6 months away. But it is very much implied that he will.

From another post (I think from GitP) a quiver's worth of blunt spell storing arrows costed 8355 gp. So, my thought was to make an endless supply of them (used strictly for healing purposes and only on allies as my own restrictions, which the DM approved [he approved any spell but dont think he realized the power he was granting.]).

Offline brainpiercing

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Re: Endless quiver of healing arrows?
« Reply #6 on: May 08, 2013, 10:44:54 AM »
Ok, so I don't get this: You don't want to pay the spell slots, but you still want to imbue the arrows whenever you need them? But would that not cost a spell slot again?

There is then a problem: Assuming imbuing takes at least 1 standard action, you will need another to fire the arrow, which means your arrow is already gone again by the time you get to fire it.

If you GM allows you to do the imbuing while the arrow is still in the quiver, then fine. I then question the balance that a quiver of 50 spell storing arrows cost 8k+gp, and right now your spell storing quiver which creates arrows is 8900gp.

If I were the GM there would now have to be some hefty restrictions to alleviate the advantage of a basically infinite supply for the cost a few hundred more than the 50.

Offline zook1shoe

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Re: Endless quiver of healing arrows?
« Reply #7 on: May 08, 2013, 12:15:33 PM »
Champions of Ruin have some arrow spells that could help give you some guidelines to what you want
add me on Steam- zook1shoe
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Offline Jackinthegreen

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Re: Endless quiver of healing arrows?
« Reply #8 on: May 08, 2013, 01:36:40 PM »
Work with your DM on it.  This kind of stuff isn't really covered by the rules, so there's not much we can do because it's in unknown homebrew/houserule territory.

If you want something else that might work if redone a bit, take a look at the Healing Blast ability of the Eldritch Disciple in Complete Mage.  Basically it's just spend a turn attempt to make Eldritch Blast heal an ally instead of dealing damage.  Get something like that to do less healing, but be at will as a standard action, and you don't even need arrows and crap.

Or you could use a prestige class like Sacred Exorcist to get Turn Undead, then use that to Divine Metamagic: Persist a Reach spell.

Keep in mind that the Cure line tends to be woefully inadequate to heal damage coming from any worthwhile creature.  Cure Serious Wounds is 3d8+15 max, which is an average of 28.5.  Compared to a Fireball (they're both the same level) which is 10d6, which is an average of 35 per target, there's no way a Cure spell can keep up.

Most healing in combat isn't worthwhile unless you can pull out the actual Heal spell with regularity.  And out of combat healing is better done by wands and such anyway, especially with the Vigor line.

Offline JaronK

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Re: Endless quiver of healing arrows?
« Reply #9 on: May 08, 2013, 04:37:13 PM »
Note that the Vigor spell (a third level spell) will heal 52 hitpoints at your caster level, which is a lot more than Cure Serious Wounds.  But no more than 2 hitpoints per round.

JaronK

Offline brainpiercing

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Re: Endless quiver of healing arrows?
« Reply #10 on: May 08, 2013, 04:53:38 PM »
Arguably if you can full-attack with the healing arrows - IF you can - then you can heal a bit to at least one or two guys at range.

However, I have to agree that the only worthwhile healing spell is Heal.

Offline Shareeth

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Re: Endless quiver of healing arrows?
« Reply #11 on: May 08, 2013, 05:34:54 PM »
Thank you very much for the input!  :love It is very much appreciated. *hugs everyone*

The GM did approve the spell storing arrows (50) for 8355 gp with whatever spell I wanted to put in it, but doesn't know about the endless option. I wanted to verify that it was even possible before I put it before him. I try to build for OP as a just-in-case measure, but I've yet to actually use any of them. As this will be a high powered game I wanted to be more on the safe side.

Since it is mentioned by brainpiercing that it would be too cheap for the item to be just a few hundred over the cost of 50 arrows, I'll either go with his earlier math or go with JaronK's Vigor option. (gonna research Jackinthegreen's blast option too)

Does Vigor stack with Fast healing? Alternatively, rather than healing in combat (since it's not very efficient) what spells would I look to gain to most efficiently prevent damage? Assume all arcane and divine is open for me. Please?

If you would like to take a gander at my character to which I'm referring:  http://www.minmaxboards.com/index.php?topic=9775.0
« Last Edit: May 08, 2013, 05:38:34 PM by Shareeth »