Handbook of the Exotic Practice of Feat Binding
...or, the Handbook of Feat-granting Items and Effects
Discussion and Suggestion ThreadFeats. Let's face it, feats are at a premium. Many characters never receive more than 7 feats in their career. Wizards get a few more. Fighters get even more, but they usually are hard pressed to do everything they want to, unless the follow one of the "optimized paths". Flaws might net you another one or two, but depend on a generous DM.
And there are so many feats to choose from. In the consolidated list of feats alone, there are 3279 feats listed. And that is not all of the official feats, either. Kingdoms of Kalamar, Ravenloft, Athas.org's DarkSun, and more, also offer additional lists of official feats beyond the consolidated list.
There are quite a few items that grant feats or feat-like abilities. These can potentially save precious feat slots for other needed feats. Be forewarned that if the item becomes lost, broken, suppressed, or disjoined, the feat will no longer be available to you, nor will anything that requires that feat as a prerequisite, be it a prestige class, or another feat in a chain.
The list will be in four parts:
- Items that grant actual feats
- Items that grant the benefit of a feat
- Items that grant abilities that duplicate a feat
- Spells and powers that fall into one of these three categories which can be made into items
There is some debate about if an ability duplicates a feat-whether it can count as the feat or not, as well as items that 'grant the benefit of a feat' being the same as granting a feat or not. This becomes an important consideration, as in many cases the purpose of taking a feat is to meet the prerequisite for another feat or class. Verify with your DM before proceeding to spend your cold, hard cash.
Note: the items listed here are pre-crafted items listed in an
official source.