Author Topic: Catfolk  (Read 10127 times)

Offline oslecamo

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Catfolk
« on: September 18, 2013, 01:21:42 PM »
Catfolk

HD:d8
Level Bab Fort Ref Will Feature
1+0+0+2+0Catfolk Body, Cat's True Grace, Cat Heritage, +2 Dex or +2 Cha
Skills:4+int modifier per level, quadruple at firt level, Class skills are: Appraise, Balance, Bluff, Climb, Craft(any), Concentration, Diplomacy, Disguise, Escape Artist, Hide, Intimidate, Jump, Listen, Knowledge(any), Move Silently, Perform(any), Profession(any), Sense Motive, Spot, Survival, Swim, Tumble, Use Rope

Proficiencies:Simple weapons, one Martial weapon of her choice.

Features:
Catfolk Body: The Catfolk  loses all other racial traits and gains humanoid traits (basically nothing). She's a medium sized humanoid with base speed of 40 feet and low-light vision. The Catfolk can use her Dex bonus to attack rolls with the martial weapon she choose at first level instead of Str. If she could already do so, she may add her Dex bonus to damage rolls with that weapon, even if already adding another ability score (or no ability score, like longbows).

In addition she gains a +1 bonus to Natural Armor.

Cat's True Grace: A Catfolk gains a +2 Racial bonus on Listen and Move Silently checks, that increases an extra +1 for each 3 HD of the Catfolk. In addition  as a swift or move action she can grant herself a +4 bonus to Dex for 2 rounds. You must wait until the end of the duration of this ability plus 1d3 rounds to use it again. The bonus to dex increases by 1 for each 3 HD.

Cat Heritage: Catfolks show quite a bit of diferences among their species, each family resembling more of a particular feline animal.  The catfolk chooses one of the options below.

(click to show/hide)

Ability Score Increase: The Catfolk gains a +2 racial bonus to either Dexterity or Charisma. She can change this bonus as a swift action.


(click to show/hide)

(click to show/hide)
« Last Edit: March 17, 2019, 09:12:18 AM by oslecamo »

Offline Anomander

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Re: Catfolk
« Reply #1 on: September 18, 2013, 02:53:38 PM »
Simple, and well made.
« Last Edit: September 18, 2013, 02:55:22 PM by Anomander »

Offline oslecamo

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Re: Catfolk
« Reply #2 on: September 18, 2013, 03:04:13 PM »
Actually I somehow failed to include half of the Cat's True Grace ability, fixed now.

Offline bhu

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Re: Catfolk
« Reply #3 on: September 23, 2013, 08:48:41 PM »
Yay kitties!

Offline Raineh Daze

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Re: Catfolk
« Reply #4 on: September 23, 2013, 08:52:57 PM »
Table doesn't match with text--Cat's Skills/Cat's True Grace.

Offline oslecamo

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Re: Catfolk
« Reply #5 on: September 26, 2013, 04:58:24 AM »
Fixed a couple days ago, forgot to thank for pointing it out.