Author Topic: Helped needed on getting rid of/changing the law/chaos alignment  (Read 11143 times)

Offline oslecamo

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Re: Helped needed on getting rid of/changing the law/chaos alignment
« Reply #20 on: November 14, 2011, 12:27:19 PM »
True that, its really a relic of schizophrenic writing and attempting to describe a race as portrayed by a dozen different authors, in at least three distinct 'nations' sharing only their race as a cohesive alignment.

People are not that consistent.

On the other hand, can you really point out to multiple "consistent" lawful drider societies? Because even when it's the old "Lolth priestesses in charge", it's still got chaotic elements like said priestesses being cursed with drider form, hunted down by their old colleagues, and sometimes managing to get back to normal and returning to power. When not plainly backstabbing each other.


Offline Necrosnoop110

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Re: Helped needed on getting rid of/changing the law/chaos alignment
« Reply #21 on: November 17, 2011, 11:31:37 AM »
There is a certain type of heroic game that works best when everyone in the group is somewhere between neutral and good. Also, certain types of players need alignment to help guide them.

We all know the players who, without any kind of restraint, will use D&D to play out some sort of psychotic, insane, evil, fantasy. If that is the kind of game you want to play, by all means, but I'm just not interested in that kind of game. For one, it is much easier to be "evil" than it is to be "good," so it removes some of the challenges to be overcome. And two, I just don't like the aesthetics of an evil game.   

The alignment works out in two main ways at my table. One, it helps the PC conceptualize his character. And two it allows me as a DM to guide the style of play. I never force my PCs to do anything. I NEVER say you can't do that (unless there is some in-game reason) because of your alignment. All I ever do at the table is ask "would your character do that?" "would a character of NG alignment do that kind of thing?" and let the PC work it out himself.

I will add that the alignment RAW of D&D are little bit contradictory but still useful. A better revision but with the RAI in mind would be good idea as far as I'm concerned.

Peace,
Necro   

Offline weenog

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Re: Helped needed on getting rid of/changing the law/chaos alignment
« Reply #22 on: November 20, 2011, 03:16:03 AM »
And two, I just don't like the aesthetics of an evil game.   

Could you clarify this remark, please?
"Whoops, forgot to roll my fire and holy damage."
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Offline Necrosnoop110

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Re: Helped needed on getting rid of/changing the law/chaos alignment
« Reply #23 on: November 20, 2011, 11:09:22 PM »
And two, I just don't like the aesthetics of an evil game.   

Could you clarify this remark, please?
Aesthetics as in personal taste. Personally I don't appreciate the flavor, style, look, or feel of an evil campaign. I understand and agree that it can be done and works for certain people. What anyone wants to do at their table is fine with me, I just don't find a "PCs as villains" game appealing.
« Last Edit: November 20, 2011, 11:11:00 PM by Necrosnoop110 »